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Thread #006 Dark Imperial Blood Edition

Welcome to /schreck/ where you can rp your VTM character! For all questions concerning the World of Darkness, please consult the WoDg and CoDg thread
>>97129837

Previous Thread
>>97024850

Brief rules
>We have no story teller, we are acephali
>Threads are v20 based, although the night is long and full of whispers, lies, and half-truths. Decide your own canon but all will not believe you
>all nicktuku will be diablerized on sight
>all OOC discussion should be spoilered

THREAD QUESTION

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>>97224898
>Which do you think is freakier, guys, this resistance, or being intentionally blood bond
wanna try?
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>>97220082
Many such cases, actually. You folks just accentuate more about the sabbatard renegades with mental illnesses.
>>
>>97224898
Can it be learned? That resistance to the bond? Induced? Inquire if you would.

>I have one brat in my life I do not need another.
I said what I said. You're not nearly schizophrenic/cute to be considered.
>>
>>97198846
>one damned cigarette
I can't have a cigarette, I could smoke a pack but my dead lungs don't work. Even if I force blood in them it won't absorb the nicotene, it won't make my brain pulse, because my brain is dead.

How the fuck does a dead man smoke cigarettes. I hang outside clubs, hopign to smell that stink, to find that vixen, that one who's too drunk and smoking too much when its too cold with no jacket. Fuck I want to breath in that stink, but instead I wait. The drunk are easy, just wait. They'll make a mistake. And there it is, she stumbled left, she left the crowd, she only has one cig left and I am left carrying her. Just around the corner , out of sight, out of ear shot. It only takes a moment, I run my hands over it, my nose over it. That smell, that ashy burnt smell, I bite. It's a foundational issue. Why did you put one cigarette at the bottom. Why do I need just
> One last cigarette
Forever.

I turn her around, I bring her back. I recognize her friends, I've been following their smell, it's not the first time. I should just stop. I'm a dead thing, I don't need this. But my head aches for it, my blood sings for it. I put my ciggie back in it's pack. They carry her away. They laugh about how trashed she gets. Her head lols on their shoulder and for a moment, unknown to the rest. Our eyes meet.
>She winks

I exhale, I can finally get about my night. I finally feel that pressure in my head let up, I feel not alive but ready to put up with all the bullshit and all the clowns, my circus of corpses. Fuck. I should really quit smoking.
>>
>>97222828
>I don't want to benefit from someone else being in thralldom. Only reason I can tolerate this is a bond is somehow better than the default Malk mental package and I refuse to treat her like a thrall.
Oh, I don't mean it like that, babes! Not into that sort of slavery myself, comes with the Tremere turf to not like it overmuch.
I meant more, she got a good reading for questions relating to how well her bondage would go. She'd benefit from it, in some way - and she's liking it. That means that the bondage will perhaps continue for a decent while, to good results; and that means that you, yourself, are probably not going to suddenly die tomorrow. Can't be bound to a pile of ash, now can she.
Inferring good things for yourself out of readings for other people is a fine art, where you've got to balance an urge to see yourself not die horribly with realism and a bit of skepticism. This, I think, definitely leans towards a justifiable good reading for you, all in all. So you benefit.

>>97224898
>I was making fun of my sire nagging me, British accent and all that...
Oh, I can tell, I just wanted to scold you a little. I don't get to call people bat-babies very often.
And your resistance thing is fun! Not sure if it's actually real or you all are just insane and are knee-deep in interwoven blood bonds, but I have heard about blood bond resistance, even if mostly through third- and fourth-hand studies and that relative I mentioned who is all about the fucking vitae ranting on and on about the bonds.
>Which do you think is freakier, guys, this resistance, or being intentionally blood bond to your childe?
Oh, easily the latter. The former is just a quirk of the curse, the latter is most probably some sort of fetish, or a bit of masochistic penance. Definitely freaky.

>>97224573
>I will quit when your puppetmasters are dead and our kind isn't made to hide in the shaodws for their benefit.

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>>97171444

>What is /awg/?
A thread to talk about minis and games which fall between the cracks, or peoples' homebrew wargames.
The >>>/tg/hwg thread doesn't entertain fantasy (for good reason) and the other threads are locked to more specific games.
This thread isn't tied to a game, a publisher, or a genre, let's just talk about fun wargames. Any scale, any company, any miniatures.

>Examples of games that qualify.
A Song of Ice and Fire, Argatoria, Batman Miniature Game, Carnevale, Conquest: The Last Argument of Kings,
Deadzone, Dragon Rampant, Dropfleet and Dropzone Commander, Freebooter's Fate, Frostgrave, Gaslands, HeroClix,
Kings of War, Maelstrom's Edge, Malifaux, Marvel Crisis Protocol, Masters of the Universe: Battleground, Moonstone,
Oathmark, OnePageRules, Open Combat, RelicBlade, Rumbleslam, SAGA, StarCraft, Stargrave, Sludge, Urban War, Void,
Warcaster, Warmachine, Xenos Rampant, Xenotactics...
...and anything else that doesn't necessarily have a dedicated thread.


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>>97227151
Actually, they released updated charts that include all the spells. iirc, named characters get a specific spell list, generic mercenary witches and wizards roll for one or two spells each.
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>>97227151
>boomer coded
All good wargames are
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>>97227180
And for reference of what a 2d10 Fireball with a marksmanship of 6 does, it hits the same as 2 stands of generic regular infantry (2/5ths of a standard regiment). Elite units with elite leaders might have marksmanship 7 or 8.
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>>97227151
Ngl being forced to watch Wicked really made me want to pick this game up.
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>>97227594
I also refuse to watch Wicked. Especially now that it looks like the director induced eating disorders in half the cast and the malnutrition has gone straight to their heads in weird culty ways.

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Work in Progress, Pink Edition

>Full-on /WIP/ OP Links Pastebin
https://pastebin.com/BE42AEcD

>WIP Tutorial Images Mega
https://mega.nz/#F!TvQFCaLb!w8WZKCcOsTRasxrI0JWezw

>Saint Duncan's "Six Things I Wish I Knew When I Started Painting"
https://www.youtube.com/watch?v=ufP8ka3KGno

>Saint Duncan also explains thinning your paints
https://www.youtube.com/watch?v=wxWgsqSf74s

>Paint thinning 102

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>>97227452
what about the gun and things like the belt and grenades and lenses?
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>>97219932
What about my Iphone 7 though?
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Paint frog
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>>97227570
>fork over $600 for a phone specifically designed for taking great photos
>take pics like that
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>>97215340
OK, just about finished my 4 gifts for relatives. Just have to clean off the worst excesses of the wash and Im golden.

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Why did 5.5e drop the ball so hard? Everyone I know who likes 5e is staying with 5.0e. And more than a few of them have moved to 3.5, OSR, or other games entirely.
Is WOTC just stupid?
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>>97227477
I saw who I think was the same guy before on here. Get this, once we reach autosage, he's going to try to get the last word in once the thread falls to page 9
like can you imagine lol
>>
>>97227296
>Went from "no evidence at all" to "ok but the evidence is BAD"
Your struggles to distinguish posters with extremely different styles is noted.

>Very true because you don't play games.
No, it's because the amount of play that is feasible for me is far below any standards of representative sample sizes.

>And it retained many who keep buying new things, thus why it refuses to die, to your eternal asshurt.
By your own logic, WotC would not awkwardly weasel around a line refresh like 5.5 if 5e were still selling well. By my own logic, the reason for this is that a great deal of them settle into a set of options that satisfies them well-enough and thus do not buy supplements.

>>No other edition has EVER had product placement, EVER!!!
Not on the level of the product placement being significant media phenomena in themselves with Critical Role outright managing to spin off like Paizo did, through nearly if not actually zero awareness of WotC.

>Thanks for admitting you were wrong I guess lol
I did not, because at no point was I calling 5e a failure. I am simply trying to beat into your head that there is more to the picture than The Big Number.

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>>97227471
>>97227477
>>97227488
Embarrassing samefag loses argument
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>>97227543
Embarrassing samefag loses argument AND forgets to make a second reply.

>Your struggles to distinguish posters with extremely different styles
Every samefag says this excuse lol.

>No, it's because the amount of play that is feasible for me is far below any standards of representative sample sizes.
It's also far below the sample size of 1 game.

>By your own logic, WotC would not awkwardly weasel around a line refresh like 5.5
My logic holds then because they don't, 5.5e isn't, as we've already established, actually considered 5.5e by them, and only gameless 3aboos think it's an apt comparison to 3.5e.
In your specific case, it also makes you really fucking mad that 5e won't die and contradict yourself trying to explain how a few rule changes are the worst thing since hitler.

>Not on the level of the product placement being significant media phenomena in themselves
Yeah? Prove it, you have 5 minutes.

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>>97227488
This "I win" faggot has been plaguing /tg/ for a while, but I've never seen him try so hard to appear smart and informed about shit he's clearly just desperately googling for material. I almost hope this is just an extremely drawn out attempt to bait for replies to get some activity on this board to make the whole site look less dead, because I'd hate to believe there was actually a faggot this pathetic alive on this gay Earth.

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>They were never an actual threat to the world because the literal God of the world and his angels would never let them win.
Do you cuck your dark lord on purpose or give them an actual fighting chance in your game?
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>>97227404
Eru personally stopping Sauron would mean repeating Numenor on a planetary scale, that is not a happy ending for anyone
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>>97227404
>>They were never an actual threat to the world because the literal God of the world and his angels would never let them win.
There is nothing that Tolkein wrote thats indicates that would be true. For Eru, it was more important that its creation stood up for itself than succeed by his hand alone. If they had failed to destroy the ring, that would not have been the end of it; Sauron was defeated at the height of his power once before.
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>>97227404
>he hasn't figured out why the Beleriand was destroyed and sink in the ocean during the war of wrath
Haradrim hands wrote your post.
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>>97227404
Every dark lord can threaten a world, and every god can stop them, and a god can also threaten a world. The problems start when a god's influence expands to another world. That's when -they- show up.
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>>97227556
>For Eru, it was more important that its creation stood up for itself than succeed by his hand alone
Someone who actually read the books and understood them

The /btg/ is dead! Long live the /btg/!

Can't show POV of being taken bondsman by a Clan Jade Falcon Aerospace Phenotype on this board.

Previous Thread: >>97195724

================================
>BattleTech Introductory Guide & PDFs
https://bg.battletech.com/?page_id=400

>Overview of the Major Factions
https://bg.battletech.com/universe/great-houses
https://bg.battletech.com/universe/the-clans
https://bg.battletech.com/universe/other-powers


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>>97227383
> they claimed that saying people wouldn't watch their videos is "internet bullying" and a "threat", which is incredibly pathetic
Now, maybe there’s some extra context that I’m missing, but to me what doesn’t read as “not watching videos is a threat” and more “saying that you’re going to stop watching if I don’t do X is a threat and/or bullying”
Which it is, albeit incredibly minor and not worth caring about.
>>
>>97227428
It's maybe one step above "I wont be your best friend anymore!" which makes reacting like this way worse.

If anything it's the sort of person who immediately launches into tirades about bullying who's always the manipulative one. He's gonna say they're gaslighting him next.
>>
>>97227456
He's already deleted the comment chain. Or at least it was gone when I checked it yesterday
>>
Fucking pirates had two lances of ASF and they are destroying me. Muh fucking FEDCOM air cover cant dogfight to save my or their lives.
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>>97227393
>>97227398
It's not even C&D; 'Hey if you fix this and relaunch we're cool'

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Considering rewording this section, which wording is better? The original boxed in green, or the hand written version in blue?
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>>97226946
Lastly, I'm a little confused by LOS can't be drawn through more than 6" of area terrain. So if the unit being targeted *behind* the area terrain is sitting behind a piece of area terrain with a footprint greater than 6", they cannot be targeted? This might get confusing, especially if the footprint has different widths.

For instance, in the picture, are you okay to shoot so long as ANY part of the target is not protected by 6" of area terrain depth? What if the distance measured to the target model to pass through <6" area terrain is outside of range, however, the closer distance (through >6" area terrain) is within range?

You have to prepare yourself for utterly autistic navel gazing.
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>>97227068
>anyone playing wargames are going to insist on absolutely autistic specificity when it comes to rule descriptions
This cannot be understated. "Autism" isn't even a strong enough word to describe it, "Literal Lawyer from Hell" isn't enough to describe it, I would sooner trust a fucking gypsy to return a £10 note the next day than to trust a wargamer to follow the intention of a clearly-written rule.
>>
>>97227068
>>97227080
Thank you for the detailed reply, it took me a while to address your points.

Aurtism-proofing the rules is very hard but I'm slowly working my way through, that's actually kinda what I'm doing here. LoS rules are one of those things that no one ever reads because we all "know how it works", but I still think its important to capture the actual rules correctly on these gritty details that make up the foundation for the game. That said I do think that its a fools errand to object-orient every single detail into keywords like some people try; rules through intent and context are much easier to both understand and learn without a teacher than when the rules come across as a reference document. There is a fine balance I'm trying to walk.

Ill try to go through your points. But lets start with
>reasonably be said to be
For the sake of these line of sight rules, lets establish the assumption that elsewhere I have rules governing the abstraction of a models ability to occupies any of the space that its base resides on. In this regards you could for instance have a small trooper hide up along side a buttress of a ruined building in a manner a larger creature of mech could not.

Similarly the stuff about ignoreing terrain features is covered elsewhere, where it specifies that with area terrain its actually ok to pick up and move about the identifying bits (for instance trees) in order to actually reach and move your models. I should have been more clear about that part, thats why I didnt talk about it in the blue re-write.
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>>97227068
>>97227080

>When firing at targets behind (but not inside) the area terrain, does *any* part of the model count?
This is a good point and I will make sure to clean it up. I actually see that what I have is in error with my intent, which is to use the same rules as if it were a brick wall, to say it follows rules for being partially obscured (an already defined term). As they are now you could actually form an edge case where being outside but with your toe behind the feature would grant you protections while stepping your toe in would not. Good catch.

>In general, if there are different circumstances that can apply the same condition, split these up into different sentences.
In this case of line of sight through area terrain, which I define as if a "uniform fog", there are four main cases to think of that I can identify.
>unit A shoots unit B, both in the same area terrain piece.
>unit A shoots at unit B who is within their own area terrain
>unit A shoots at unit B who is behind some intervening area terrain
>unit A shoots from within area terrain at unit B who is exposed.
Of these cases only the last one should result in unit B gaining no benefit from the area terrains protection.
I think the first two cases can be combined into the statement that says so long as the target is within area terrain they gain the bonus, the attackers position is not a variable here.
For case three we need to govern intervening terrain. And the rule for case four which dictates that terrain you (the firer) are within doesnt count as intervening. Since being inside the terrain does not depend on terrain intervening, the rules for case 1 and case 4 do not contradict one another.

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>>97227068
>>97227080
That said thank you for your suggestion on the through terrain part. I get criticism for being overly verbose so recently I have been trying to prune things down, but that is never worth it if the cost is being confusing.

>For instance, in the picture, are you okay to shoot so long as ANY part of the target is not protected by 6" of area terrain depth?
The general rules for line of sight in the general principles chapter state that so long as you can draw uninterrupted LoS to part of a target then you are ok. So in this case 6" of area terrain behaves exactly like a brick wall would. To determine LoS you would draw rays from the firer to the target, and if any of them can connect you have LoS. In the case of varying widths (like a roaming forest) I suppose you would just need to measure carefully.

Previously on /slop/: >>97217403

▶ Thread Task:. Christmas and Cryptids Edition. Krampus, mimics disguised as presents, Egg Nog Elementals, and all things fierce and festive!

▶ Generators
https://bing.com/images/create/

https://sora.chatgpt.com/

https://gemini.google/overview/image-generation/

https://perchance.org/ai-text-to-image-generator
https://civitai.com/

Curious about local genning? Check out /g/'s stable diffusion OP or ask one of our friendly locals.

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>Fangs like Daggers of Frost
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>>97213882
The fighting started completely unexpectedly. Lancel had just begun to walk forward to meet the headman of the southern force when shots rang out from the forest. One of the sharpshooters had believed he had a perfect shot but a pale blue light pushed Lancel just in time to cause the bullet to shatter upon his right shoulder. Immediately both sides charged into battle.
Lancel quickly slaughtered the leading brigand then immediately charged towards the sharpshooters knowing his righteous protections would shield him from their fire. He moved unusually fast for a fully armored knight, brushing off shots like flies in the summer. He managed to kill a handful of the sharpshooters before the rest fully broke and ran. After taking a breathe for a second he realized he could not hear any fighting, and standing beside him was a poor little lost lamb.

After hearing him speak human words, Skogsra looks down in destructive indifference at Howler for a second before speaking.
>Intent given form by the forest. I will know you now.
Thorned branches splice out of nearby trees digging themselves into Howler's back forcing him down on one knee. He feels them burrow excruciatingly slowly through his flesh, winding their way around his spine until suddenly the pain stops. A few seconds later the plants fall away but within he can feel the vines still wrapped around his bones. He goes to stand when a flood of his memories overwhelm his mind. He wakes up with a headache after some unknown time has passed. He snarls and whips around looking for the entity, when his own internal monologue speaks to him.
>Now tell me, why are you here?

Lancel might have survived the battle, but his army was not so lucky. The combination of sharpshooters and properly motivated soldiers lead the marauders to winning the battle. They cut the militia down until the last man; the banner bearer standing, tired and injured.
>You'll never know this pride you bastards! My colors still fly!
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>>97227335
thanks, since it's from Perchance which style was it using?
>>
>>97227522
I mostly use Illustration, but Vintage pulp and Vintage comic both give good results as well.
>>
>>97227237
>Bone Appetite.

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How do you run an all dwarf campaign
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>>97223015
scottish probably.
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>>97223015
I kind of like the thought of northern Italian dwarves. Think renaissance Italy but instead of city states you have dwarf holds. Medicis banking system is just the interhold banking clan now expanding to accept human deposits/accounts and this break in traditional exclusion causes a chain of events that leads to dwarfs now being in every major city across the continent. Or some crazy dwarf inventor goes too far and invents something destabilizing, like an automatic hammer which threatens the junior smithing and smelting guild positions leading to social unrest. Maybe the dwarf hold that mimics Venice just does Venetian things and therefore drives the entire campaign itself?

I really like Italian renaissance dwarves.
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>>97223710
Lots of Renaissance stuff also fits in with dwarves. They would absolutely get insanely into marble sculpture, they would absolutely carve an operahouse into the mountainside just because the acoustics are peak.
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>>97223015
Scouser or Geordie.
Or both, depending on region.
>>
>>97226430
>acoustics are peak
Pun intended?

For discussion of D&D 3.0, 3.5e, PF1e, and D20 OGL

> Tools
https://srd.dndtools.org
https://dndtools.one/
https://d20srd.org
https://www.realmshelps.net/

> Indices
> 3.5
https://archive.burne99.com/archive/4/
http://web.archive.org/web/20080617022745/http://www.crystalkeep.com/d20/index.php
> 3.0
http://web.archive.org/web/20060330114049/http://www.crystalkeep.com:80/d20/rules3.0.php
> (pathfinder 1e)

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>>97226196
No, the spell has already been cast, so the only thing that this would interrupt is if you're trying to interfere with the spell being a multi-turn attacking spell like Sunbeam.
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>>97190382
the Injury variant rule would be useful here.
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>>97225018
Don't forget that if you have monk's unarmed strike it also applies to your dick.
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>>97227451
Don't forget that by RAW this also means that the only class that can natively have sex with a ghost is a Monk.
>>
Can I get some feedback on two chronomancy spells I've homebrewed? not sure what their spell levels should be.

>Temporal Shield:
You create a sheathe of distorted spacetime around you. While time passes normally for both you and your surroundings, you become near-impervious to direct damage, as swords and arrows can never hit you and spells flicker out harmlessly around you.
For 1d4+1 rounds, all physical attacks against you automatically fail, you take no hit point damage or ability damage from spells, spell-like abilities, and supernatural abilities, and you may move freely as if affected by freedom of movement. You still take damage if you move into an already-existing hazard (such as a wall of fire or acid cloud).

7th or 8th level?

>Temporal Anchor:
When you cast this spell, note your hit point amount and location in space.
After 3 rounds have passed, or at your choosing (a swift action), this spell takes effect, at which time your hit point amount and location in space is immediately reset to when you first cast this spell, and you are cured any and all of the following adverse effects inflicted after temporal anchor was initially cast: ability damage, ability drain, blinded, charmed, confused, dazed, dazzled, deafened, diseased, dominated, energy drain, exhausted, fatigued, insanity, nauseated, possessed, sickened, stunned and poisoned.
Any attempts at teleportation or planar travel automatically trigger temporal anchor's effect.
If your original point in space is occupied, you are shunted to the next-nearest free space and take 1d6 points of damage.

8th or 9th level?

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How do you like your mutants?
Do you like them looking more like anthros or circus freak shows?
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>>97227263
Porque no los dos?
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>>97227263
There's also gamma world
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>>97227263
They should look reasonably capable of supporting human physiology, unless there is a lore purpose to having a dick grow out their head
>>
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>>97227263
>>97227403
As long as they have multiple tits!

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Have you tried Space Gits? It's an unusual skirmish game by Mike Hutchinson (made Gaslands). It seems to be the ultimate casual skirmish that you play while chugging beer.

A lot of mechanics are dexterity based, for example instead of losing health or wounds, your fighters add D6's to their dice tower, which has to be moved alongside them (and when it drops over, they drop down).
Shooting is also quirky - you roll dice equal to the number of shots and then trace lines between a shooter and each die to see if you hit the target. Landed shots use die's result, so a single roll is made to-hit and to-wound, which I think is neat.

I'm going to try it this thursday. My only two complaints so far is that close combat seems bland (its basically rock-paper-scissors) and it's really easy to deny it by spamming shove. My other complaint is that the rulebook's art is atrocious vomit.

Everything else checks out though, it even seem to have a basic campaign system.
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>>97222322
>>97222870
Found it, it was Space Fleet, pic related.
>>
i did try it (the demo pdf they gave for free)
the thing is being dextrity based, can make it really inbalanced
you throw the dice to decide the shooting angle, but, of course, its not the same, throwing the dice 5 cm over the board than 15cm.

it was okish to try, but i didnt really like it, you can cheese it a lot without even trying, if i get the full pdf i may read it out of curiosity, but i dont think i will play it again
just use painted miniatures and nice terrain, and at least you will have some nice visual apeal
>>
>>97223299
Depreciated, we only play Chitty Hexen Modelo, which is technically a hex and chit game, but the only commercially available box has miniatures and 99% of all players use them instead of the chits.
>>
>>97223296
>makes you sound like marketing.
Sorry, this wasn't my intent. I just like the game's premise and I'm a huge fan of Gaslands and Mike's games, so I was excited to post it here. I agree that it potentially could get boring quick, so I want to try it IRL.

I've watched 2 battlerepports on youtube, and it looked fun, although in both reports people kept messing up the rules.
Also after re-reading the PDF I'm stunned that there isn't any clear instructions from how to actually do the dexterity involved stuff to avoid cheesing the system; for example, when moving a dice tower nothing in the book says that you cant use a second hand from holding it together as you move your tower. I'm going to agree on some restrictions with my opponent before the game.
>>97224046
I guess this counts, although this seems more like an attempt to save time from doing an extra roll. Looks cool though.

Also holy fuck, the captcha is somehow even worse now.
>>
>>97222350
>>I game to play game with socialization being the background event.

Serious question: Are you a fucking loser?
If socialization is a background event then go play video games in your room ALONE.

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In my games, high level wizards turn to stone.
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>>
>>97221857
Moon magic is powered by star magic
>>
>>97225093
This. The sun is a star. The moon is a receptive transmitter.
>>
>>97196344
>>97196362
>>97216617
Why would I want a child's body?
>>
>>97226582
Because you're a different kind of broken.
>>
Derp

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This is a general for everything 3D printed relating to /tg/ from sci-fi, fantasy, historicals, fantasy football, and more! Share your printed minis, terrain, print fails, 3d modelling, printing advice, works in progress, or anything else /tg/-related to 3D printing.

>DO:
- Post pics of your prints be they fails or triumphs
- Keep discussion/photos about tabletop games only
- Post your resin/printer/settings for faster advice
- Help your fellow anons with advice

>TRY TO:
- Remember that this general is monitored by GWendolin and her lawyers
- Not make a new thread until old one dies
- Not encourage namefags, tripfags, fumefags and coomers
- Not spoonfeed
- Not war over Filament/Resin consoles
- Keep your model pics naked (no paint/undercoat only)

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>>97222289
DROP LYCHEE
they fucked the slicer with the past updates its complete garbage
user literally anything else
FUCK! Draw each layer individually in paint and its better
>>
>>97222360

I haven't run my resin printer in about a year and plan to when spring rains calm down. You can install an older version of Lychee can't you?
>>
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I cut off the horns from this model but am struggling to figure out how to smooth it out
what tutorial should I be looking at?
>>
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Does anyone else have a problem with chitubox not saving objects in a file. Tried to open several saves that are .chitubox but they only open to this screen. According to the file director they are actual files that take up space.

...

This new captcha sucks
>>
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>>97226502
>This new captcha sucks
the dice thing has me completely fucked. i seem to only post based on random chance i picked the one it wants

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Christmas edition

▶What is Kingdom Death?
Kingdom Death is a tabletop miniature brand stared by Adam Poots and operated by himself and his Team that later spun off into a miniature based bored game funded by two very successful Kickstarter campaigns.

▶What is Kingdom Death: Monster?
Monster is a Nightmare Horror cooperative boss battler/miniature hobby game for 1-4 players about hope in a strange world of bizarre monstrosities and perpetually darkness. Players take on the role of survivors that band together to form a settlement, fighting monsters, crafting weapons and gear, and developing their civilization to ensure survival from generation to generation.

Prologue Narration: https://www.youtube.com/watch?v=FNLc8dHv0Ac

The Game is broken up into 3 phases:
1. During your Hunt Phase your band of survivors traverse the world of KD in pursuit of their quarry.
2. After successfully tracking your quarry you will begin the Showdown Phase, where you must fell these horrific creatures in order to acquire precious resources.
3. After the battle, your survivors wander home with loot in hand to begin the Settlement Phase. Arm yourself by developing new weapons and bizarre structures to prepare for next year's hunt.


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reposting anon's beautiful paintjobs
>>
>starting a new campaign
>man I don't really want to deal with king's man bullshit, I should slot in lion knight
>but I don't really want to deal with lion knight's bullshit either
>don't have slenderman, GCE, or Red Witches
Curse this easily presentable pain
>>
>>97226926
Get Red Witches, obviously.

I was hoping to get Slendy during BF but he was sold out.
>>
Man how the fuck do you hunt level 2+ gorms, the story events seem so debilitating and the vomits start hitting instant heavy or severe levels. Do I just send out newbies (I have song of the brave), and if they die they die?
>>
>I think it's time I finally try hunting the Phoenix
>hmm the current survivors are too old, better get some fresh blood
>but they're a bit too young for the phoenix, better hunt a lion/antelope or 2 to get some xp first
>ope someone died on the hunt, get a newb and hunt lion/antelope again
>ope nemesis encounter
>hmm the current survivors are too old, better get some fresh blood
>repeat
I don't think I'm ever actually going to hunt the phoenix this campaign, I'm on LY20 already


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