Here is a thread to discuss trading card games other than the big three.>Build Divide>Force of Will>Final Fantasy TCG>DBZ CCG>Wixoss>Keyforge>Gundam>Legend of the 5 Rings (L5R)>Digimon>Flesh and Blood>Gate Ruler>Battle Spirits>Ashes>One PieceComment too long. Click here to view the full text.
Anyone play Riftbound? Thought about giving it a try but I'm afraid that the gameplay might suck ass just based on how similar it looks to marvel snap.
>>97288074I managed to get rid of it quick (thankfully) but it is a nasty card. It's asking to get pitted. The way you posted it I bet it brought back some memories.
Doesn't HOCG have the same draft problem Pokémon has?
>>97288102Im having a great time with my pauper format ! Since mispacks means there's no rares in boosters
>>97284793>>97286744>>97287821The lengths one man will go to samefag >>97285167>>97284780It's okay anons, I've been loving the gothic set. No games under my belt as I can't force my little group to try anything new- but pulled this guy today from my second booster box!
Yu-Gi-Oh! General #591"All i want for Christmas is for Dark Magician Girl to materialize in my bedroom so i can summon her in face down ass up position, have sex with her, and end my turn" EditionPrevious thread: >>97191908Most Yu-Gi-Oh! discussion encouraged. Post OC, write dumb fanfics with bad CaC in them, duel each other, have fun, etc.>Yu-Gi-Oh! Online PlayAutomated Sims:●EDOPro website: https://projectignis.github.io/download.html●EDOPro: https://discord.gg/ygopro-percy●YGO Omega: https://discord.gg/duelistsunite●Dueling Nexus: https://duelingnexus.com/●Master Duel: https://store.steampowered.com/app/1449850/YuGiOh_Master_Duel/Comment too long. Click here to view the full text.
>>97285724master duel is a monkey's paw game, by far the best card game simulator for any given tcg. but doesn't support anything but the 1 format.
>>97287030>shaddollIt's easy for dogmatika. Send garura with nadir to add maximus and draw 1, banish the card you sent to summon it, use his effect to dump apkallone and some other DARK card, like titaniklad (to add fleur in the EP), then force the opponent to send two extra deck cards as well. Then you add schism and discard 1. The issue is that i don't really like floodgates ie winda, schism and fleur are garnets, and i sometimes can't afford to discard anything.>synchroYou mean malong? I actually asked in my lgs for nadir/ultimate slayer targets and people recommended that card and wind pegasus, so i bought them.So far i have this:>fusionN'tss and garura>synchroArc light and malong.>xyzVallon and mereologic.>linkArms mouser. I DO own bucephalus, but that only works as a ultimate slayer target. If i wanted to send garura to draw, i can just... send garura directly. And again, i don't find barren blossom's mulligan too useful. But voiceless voice doesn't really need anything from the extra deck (just chaos angel, ty-phon, almiraj, secure gardna and dyna mondo), so maybe i'll add her anyway.
I'm thinking of getting a paper collection of white forest/azamina deck since it's my favorite deck in MD. Currently I'm looking to get an Asian English version of the cards (I live in singapore anyway), is getting them via singles the recommended way? What's the status of asian english stuff anyway?
>>97288220Singles will always be cheaper. Even with the better chances in OCG's pack structure. Any pack you open that doesn't contain cards you want or dupes is wasted money. The other problem you might have is finding the packs unless you buy online, the set they come from is from 2024. And if you're going to be ordering stuff from online then why wouldn't you just purchase the cards you want?IDK how buying singles works for your region so best of luck on that. Maybe someone else here can help with that.
>>97288220What do you mean by status? They're obviously legal in your cunt, and the AE prints are of noticeably higher quality than TCG. I couldn't tell you about buying them however, i DO know they're significantly cheaper than OCG and TCG, but i'm not sure about the actual prices and rarities.
Sharing useful wisdom that has helped me run more satisfying games. Trying to share some less common advice. These are my opinions and techniques that have helped me. I’d love to hear what has worked for other /tg/ DMs.1. Time pressure- adding time pressure through use of "clocks" including real life clocks is incredibly helpful to add pressure and tension to a scenario. Giving players choices but not enough time to make every choice adds meaning to those choices. Time pressure in combat is a contentious, but powerful tool to discuss with your players. Forcing a decision in seconds makes combat stressful and - when players are on board- fun (in anticipation of the common objection: if the players don’t make a choice in combat, I usually come back to them before round end, I never have them “just stand there”. Remember to assume character competency).2- The GM-ing engine- It's okay to front load content and prepare a few different rail-roady hooks in the first few sessions. Being a GM is like starting one of those old prop engines with a winch. It takes a while for the pistons (players) to kick into gear. Once they do, after a few sessions, all you need to do is apply gas. Solve the tavern problem by figuring out how characters know each other prior to the first session. 3- Immersion means impact- After a session, reflect on how the player choices affected the world (for good or ill), try to let the ripple of that effect emerge in the next session. Players that feel like they change the world around them invest in it.
>>97287458Then don't, I was just sharing what worked for me and my groupIf you're gaming with super milsim autists then they probably won't need guidance, just saying I don't
>>97287839NTA but the guy who tried to break down OP's advice is clearly insecure and not as good as he thinks he is. The guy replying to him is probably just dancing to the same tune.
>>97278784Okay my weigh in.1) Only useful in situations and scenarios where time is a factor. In combat yes it works, also in race against the clock scenarios but ineffective in say a meeting with an NPC.2) Sorry no rail roading. Players will feel forced and can lead to outright rebellion resulting in destruction of your game, especially if you have experienced players. This does not mean no simple linear missions, just no forced path missions.3) Immersion is great as is impact but it isn't everyone's cup of tea. A GM reflecting on impact of players actions and including something later in the campaign is very satisfying for both groups.4) Calendars are great, and yes events should happen whether the PCs get involved or not.5) This can be tricky. Today's gaming social environment is different than it was decades ago. If running a older scenario there may be elements that newer gamers find cringey. 6) Assume competency? Absolutely. However remember that the opposite doesn't hold true. A player may be good at something that their character may have no clue about. As an example in a fantasy game I was in another player wanted to build a flame thrower like device, Theoretically it could have been built but her barbarian wouldn't know how to go about it.7) "Insight" rolls are only a problem if exploited. Not everyone is great at puzzles or mysteries and can become genuinely stuck. An insight roll to help move the story forward is good. A player requesting one because they can't be bothered isn't a failure on the GMs part it is laziness on theirs.8) Notes can be useful on many levels. They can help with distracted players. Had a table once where 2 guys would have side conversations when their characters weren't in the spotlight at the moment. I sent a note to a different player and they started to pay closer attention. To this day they don't know the note said. "Hope everything is well. Just wanted to say hi."
>>97288058Damn, you'd be a terrible GM.
>>972880589) This will be very difficult based on the age, maturity level and experience of the player. The concept of "moose ears" (1 or both hands open palmed touching the side of one's head) to distinguish out of character talk was introduced. Worked out great.10) Not always an option. It is always better to have more than one way for the party to accomplish goals. I do not see how being blunt helps.11) Sorry first part violates "boxed text" rule. The second part I agree with.12) Not sure what you mean by this.13) Obstacles in a game should always have solutions. The trick is not to discourage "alternate" solutions and reward creative ones.14) This not necessarily a good idea. Introducing conflict because there is a potential for it can be counter-productive. It is better to allow players to direct the course in these situation. Helps with immersion.15) This is essentially my counter to 14 above. It is usually unnecessary for me to ask as players tend to approach me with their plans. Now for my additions16) The GM is not the adversary, they just control the adversaries. The GMs job is not to kill PCs and GMs who brag about TPKs are bad GMs. If the players beat a kick ass encounter easily, move on and make a better one (more challenging one) next time.17) GMs remember it is YOUR table so maintain control of it. This is a corollary to 16. I do this every time I start a new group in session zero BEFORE characters are rolled up. I give a speech introducing the "peanut" rule. It goes like this..."As the GM it is easy for me to kill off a character. " pick a player "roll a d20" regardless say "I'm sorry your character just died by chocking on a peanut in the bar" (why you do it before char gen). "See how easy that was. Easy sure, but not fun and we're here to have fun."18) This one I can't stress enough. BE FLEXIBLE. The rules are written on paper not set in stone. To paraphrase Captain Barbosa "They're more like guidelines really".
If you told me a few years ago that I'd be primarily using fucking Army Painter warpaints I would've called you a retard. Genuinely what a gargantuan upgrade from the old crap, can't recommend it enough
>>97288069Try looking for Phthalocyanine Green paint, it's a fairly common pigment and it might even be the pigment they used for that.
>>97288141The color from a screen and on the model will never really match, but if this looks familiar, then Phthalo Green is what you should look for
>>97288176It probably won't be in cheap kids paints, but I've seen it in most "artists" paint brands.
>>97277498>gets trashed in /wip/>makes own thread to shill inWow.Wooooow.>>97277745If you use fluid acrylics in dropper bottles you can easily write down the exact ratio for any color you mix. It's a good idea with mini paints too if you don't want to buy 100 different colors made from the same 10 pigments.There's a guy on youtube who made a mix chart with only 3 inks, but that's a bit far.
>>97288176What's funny is that it's literally the only non-toxic lightfast green pigment, almost all green paints are based on it but it's a rare color among mini paints apparently.>>97288069Phthalo green is translucent on its own (it's dark so some grading systems consider it opaque but it's not) so if it's covering power you want, adding some opaque pigments might help.If you want it pre-mixed, Liquitex Soft Body Hooker's Green Deep Permanent or Viridian Hue Permanent might be what you're looking for. If you buy a basic paint set you can also mix it yourself using the pigments they list if you look those up.>Soft Body HookerYeah I know.
2026 editionPrevious: >>97198774>News & RemindersArena Championship 10 won by Michael Debenedetto-Plummer (Mono-Red Prison, United States, he/him)Complete winter achievements for rewards December 16-January 6From November 18, 2025–January 19, 2026 Golden Packs will temporary contain cards differently than before due to "various pieces of internal nonsense"https://magic.wizards.com/en/news/mtg-arena/announcements-december-15-2025>Useful Linkshttps://pastebin.com/QFA0hqaA>TQWhat's your New Year's resolution?
all bots, every single post
The schitzo posts alone in his make believe world.
Kharadron edition>Previously in the Mortal Realms:>>97261720 >Official AoS website:https://www.ageofsigmar.com>Downloads, Rules Errata, Sharty on the 'log and FAQs:https://www.warhammer-community.com/warhammer-age-of-sigmar-downloads/>Toolshttps://runebrush.pa-sy.com/warscroll/>Anvil of Apotheosis hero creator:Comment too long. Click here to view the full text.
Looking for the Helsmiths of Hashut battletome and the Skaven (2024) battletome. Any kind anons able to assist?
>>97288030No thanks
>>97288030https://gofile.io/d/aRd9nI
>>97288060That's okay, anon. You are excused. With some luck, a greater, more magnanimous and more handsome anon will rise to the occasion.>>97288098And look, there he is. My sincere thanks!
How about uhhh belladama volga vs droggz the sunchaser
New Year's Eve Samba editionPrevious >>97216789>Basics Pastebinhttps://pastebin.com/GWjTU9Uv>Anon's Locals Survival Guidehttps://pastebin.com/xXp5jShL>Fanmade PC simhttps://pastebin.com/u6aKrBSg>Official Mobile sim (Release Date TBA)https://www.digimon-alysion.com/en/Comment too long. Click here to view the full text.
>>97287478>when moving, strip tumble to beat out digi emperor
>>97287804Kaiser is -2 and Tumblemon is only +1, there's still a loss. And multiple Kaisers can stack.
>>97287804Promo Landramon has SOMP and Icemon had When Moving so Emperor does nothing against rocks other than stopping warp Proganomon desu
>>97287691>Age of BouldersTruly an era before the Age of Fire.
Say something nice about 'em.
New Year Edition>2024 PHB Scanhttps://files.catbox.moe/g8oo9h.pdf>Cropped and rotated, but more artifactyMjAyNCBQSEIsIE5vIFRodW1icywgT0NSZWQsIEFub24ncyBCb29rbWFya3MgdHJhbnNmZXJyZWQgb3Zlci4gCgpodHRwczovL2Vhc3l1cGxvYWQuaW8vd2Fvcm9h>2024 DMGhttps://files.catbox.moe/fd04pq.pdf>2024 Monster Manualhttps://files.catbox.moe/atd38s.pdf (D&D beyond version)https://pomf2.lain.la/f/1en5qwum.pdf (scan)Comment too long. Click here to view the full text.
How are we feeling about the new 5.5e Artillerist in Forge of the Artificer?I have been seeing one in play. It has been highly effective due to one key change: the Eldritch Cannon not being locked to one "mode" during creation. The same Eldritch Cannon can be used to spam temporary Hit Points before combat (just keep rolling again and again until the whole party has 8 + Intelligence modifier temporary Hit Points) and then use either Flamethrower or Force Ballista during the fight itself.The Artillerist still has no Extra Attack at level 5, but cantrips can help it catch up... somewhat.
>>97288047Absolutely not, I've already danced this dance before.I've already DMed this campaign (and this setting) for another group, and I'm deeply unsatisfied with a lot of the elements of both the story and worldbuilding. And the problems with the story come from me not having things planned out properly from the start.Some plot points emerged from nowhere, others disappeared into the nothingness after being established. NPCs and plotlines I've intended to be important fizzled out because I've created them and then didn't have any idea what to do with them next. The stories that we did end up doing didn't have any foreshadowing. The final dungeon of the arc started with the premise "Go to this place you've never heard about before, because the BBEG's master plan is unfolding there - thus speak I, the hastily slapped together exposition device". Looking back, act 1 and act 3 were very solid, because I've had an idea of what to do with them right from the start, but act 2 is rancid garbage that makes me want to vomit, and it's the one where I just did stuff.No more trying to improv the entire middle of the campaign.
So I have this idea in mind for a tiered environment that focuses on the center being the massive crater where the corpse of a farplanar entity fell and the surrounding areas up to a point are affected by the corpse's proximity.What would be some good ways to represent the environment becoming more and more affected the closer the PCs get to it?
>>97287122I'm personally a fan of the Bladesinger/Fighter who pole dances to cast spells from a Pike they use as a spellcasting Focus while they use some other weapon like a Scimitar to cut folks on!
>>97288159That just sounds like you're bad at developing your notes between sessions.
Dark Heresy is for Manly Men Edition>RPG Rulebookshttps://rentry.org/40kRPGLinks>Homebrew Collection (Feb 2025)https://rentry.org/40RPGHB>WANG/Imperium Maledictum Newshttps://cubicle7games.com/blog/warhammer-40k>Bestiary, armoury, weapon quality and NPC databasehttp://www.40krpgtools.com/>Dark Heresy 2e Character Creator:https://apps.ajott.io/dh2chargen/>General 40kRPG Encyclopediahttps://www.scholaprogenium.com/>Offline Combined Armory (v6.48.161023)Comment too long. Click here to view the full text.
>>97283258Had a deep romance between the adept lead acolyte and a scum recruit he initially picked up on Iocanthos when we were running the starter adventure in the core rules. She started as an obscura addict and he just hired her. The adept character ended up saving her during the final fight and the relationship bloomed in character from there. We were a group of all dudes so it was purely an "awww bless em" between the group. Had an assassin, a psyker and me GM. They both ended up dying later but ya know, dark heresy and all that.
Why do the other departments trust the Ministorum to produce important individuals via the Schola Progenium? Shouldn't they be worried that these people who are often given a lot of power would be loyal to the Ecclesiarchy first, and their new department second? Every source goes to lengths to make it clear that the Imperium isn't one big happy family, so why are the Progena the exception?
>>97279044This is why I like that Dark Heresy Genesys homebrew myself. You don't have as much crunch, but there's still a fair bit of weight to things. Genesys encumbrance I always felt struck a good balance between "number crunch" and "narrative".
>>97278596>My character received a donkey and gifted a lion cub.Awww that's actually sweet
Guys am I am idiot for going all in for UM system. I wanna support the hobby and fact it support foundry modules it great. What do people think of the new Ad mech book?
For discussion of D&D 3.0e, 3.5e and D20 OGL> Toolshttps://srd.dndtools.orghttps://dndtools.one/https://d20srd.orghttps://www.realmshelps.net/> Indices> 3.5https://archive.burne99.com/archive/4/http://web.archive.org/web/20080617022745/http://www.crystalkeep.com/d20/index.php> 3.0http://web.archive.org/web/20060330114049/http://www.crystalkeep.com:80/d20/rules3.0.php> 3e/3.5 Book PDFsComment too long. Click here to view the full text.
Rolled a dread wraith from PF1 as a random encounter for a night time mission PCs are planning to take.Trying to decide how start it off and how to fight>Option 1 Wraith is smart: hides in the ground on the road, uses life sense to do spring attack as they get in range and hides back into the ground. Keeps doing that, targets them one by one and PCs can only fight back with readied actions>Option 2 Wraith is smart and bloodthirsty: like 1 except rather than hide it flies up above the group, uses its Sense Motive 23 and Spot 23 to id the weakest members of the group and than proceeds to spring attack going for the weakest, trying to generate more spawn>Option 3 Wraith is confident and doesn't bother hiding in ambush because its the scariest thing in the area and it got no one to hide from and none can outrun it, so it hunts in the open. Comes at them fast, does spring attack from the air.>Option 4wraith is cocky, like 3 except it doesn't try go for the weakest first, goes at random to spread the misery around>Option 5wraith is confident but lazy, like 3 but goes after mounts first because it doesn't want the party to try and separate and run>option 6wraith is playful, like 1, only pick targets randomly each timeComment too long. Click here to view the full text.
>>97235678>earth is canon in D&D and you can't level up hereWhere are you getting this from? Honestly curious.
>>97287765nta, but the core difference in leveling up in d&d vs real life is permanence. In d&d the skills and attributes you get at level up are permanent and stay with you even if you never use them again.in real life everything degrades rather quickly and its a constant race to keep up which everyone loses with old age.
>>97287636Option 3 would feel the most "fair" to the players, with option 1 being a good step up in difficulty if it feels the need to step up it's game. The issue would mostly be trying to out-damage it before the CON loss does the party in, 184hp with incorporeal defenses is quite a lot to blast through, and once one guy is down it's a wipe>should an incorporeal ghost be prevented from passing through tightly packed living people like that?RAW, Creatures are not Objects, and as such incorporeal creatures do not get a free pass to pass through them. Of course there's several hundred years of fiction depicting such an occurrence, so YMMV
what is the usual rule if you need to do two things at once that would each require a skill check? do you add the DCs, simply resolve them sequentially or, use largest and add some portion of the other?this is in regards to that possibility of protecting a group with a tight blade barrier from a large flier >>97287636>DC 20 to Turn 180° by spending 10 feet of movement> DC20 to Fly up at a greater than 45° angleIf I am imagining how it would work out if one did a dive attack at a tight cylinder, I think the wraith would need to do both of those to regain altitudeI am wondering if that should be a DC 40 combined maneuver with a chance to clip the barrier on fail by more than 5.
Is it a good advice for game masters who want to run campaign in the "exotic" place instead of generic "coast of swords" clone?
>>97286254All women are colonizers in gaming spaces
>>97284794>outsiders trying to save the tribal cultureWhy would i want to do that. No, my Taldan Nobleman will go there to find some taldan relics from the time the taldan army of exploration went there with a super weapon, but got crushed by demon monkeys. He doesnt give a fuck about the tribal people.My wizard is looking for ruins of the ancient hyper magic civilization and their flying cities, he too doesnt care about the the tribal guys.My mystic is looking for that one portal to another planet hidden in Mwangi, the struggles of the locals are their own
>>97286254And it's totally okay to ignore the advice Paizo gives and the feelings they have about certain people. Take the best, ignore the rest.
>>97287309There is nothing good.
It's extra fucked up because early explorers really did encounter some of the most ridiculous culture shock and some peoples are genuinely completely alien and bizarre to us and they basically just don't want you to admit that.If they wear a suit and a tie and get on a boat to your country, they become you, so they have to be very very normal. Even if they speak in clicks, don't comprehend personal property, mutilate their women and eat their elderly, it's all tabula rasa and their kids can go to your school and become just like you immediately. They need to believe this.
Previous thread:>>97209588>What is /awg/?A thread to talk about minis and games which fall between the cracks, or peoples' homebrew wargames.The >>>/tg/hwg thread doesn't entertain fantasy (for good reason) and the other threads are locked to more specific games.This thread isn't tied to a game, a publisher, or a genre, let's just talk about fun wargames. Any scale, any company, any miniatures.>Examples of games that qualify.A Song of Ice and Fire, Argatoria, Batman Miniature Game, Carnevale, Conquest: The Last Argument of Kings,Deadzone, Dragon Rampant, Dropfleet and Dropzone Commander, Freebooter's Fate, Frostgrave, Gaslands, HeroClix,Kings of War, Maelstrom's Edge, Malifaux, Marvel Crisis Protocol, Masters of the Universe: Battleground, Moonstone,Oathmark, OnePageRules, Open Combat, RelicBlade, Rumbleslam, SAGA, StarCraft, Stargrave, Sludge, Urban War, Void,Warcaster, Warmachine, Xenos Rampant, Xenotactics......and anything else that doesn't necessarily have a dedicated thread.Comment too long. Click here to view the full text.
>>97283421>Hexes DoA
>>97285831>troops huddled in L shaped terrain like nuhammer >using 40kucks as playtestersCome on dude
>>97286177Nah fuck off if there is any use case for shitty L shaped ruins its testing out new systems. You do not wish to invest too much into that side of the project as that consumes time you can spend improving rules.>>97285831Will give it a look.
>>97285831>>97283421What's the flavour and what's the post-it pitch?
Good evening /awg/,What are your favourite unusual resources for your gaming?Here's some examples>Toys, decorations, game pieces for minatures>Terrain from old packaging>Cut twine for flocking
winter edition >Chess websites, tools, videos and books:https://rentry.org/vxdsw7k5>Calendar:- Tech Mahindra Global Chess League | December 13th - 24th- FIDE World Rapid and Blitz Championships | December 25th - 31st- Rilton Cup | December 27th - January 5th- Lichess Winter Marathon | December 28th- European Women's Rapid and Blitz Chess Championship | January 8th - 12th- Tata Steel | January 16th - February 1st- Speed Chess Championship Finals | February 7th - 8th- Prague International Chess Festival: Masters | February 25th - March 6th- FIDE Candidates Tournament | March 28th - April 16thComment too long. Click here to view the full text.
>>97282255Magnus with wooden pieces, a small board and bullet time control :D
>>97283999It's owned by a quirk chungus virtue signaling Marxist who makes a very loud point about never selling it or allowing advertisers and insists on being funded by Bernie-bro type "match me!!" donations. It's aggressively anti-capitalist, don't know what you don't understand
>>97266900https://en.wikipedia.org/wiki/Krikor_Mekhitarian
>>97285249holy chungus
cute puzzle https://lichess.org/training/cn7up
Do you prefer systems with a strict class-based martial/caster division or classless systems that allow anyone to dip into anything at the cost of never being great at it?
>>97229027This looks like shit, dude.
>>97251422Well?
>>97229027>AI art>AI prompt
>>97234704In my experience many GMs have no concept of how minmaxing works and can destroy the balance of their own game worse than the players will. I've only known a few who had credible optimizing chops. One of them, to his credit, TPKed our group multiple times with ridiculous antagonist builds.
>>97285069Sure, if you like. It's your money. But a better analogy would be that the best, $200 walking pole from REI versus a stick from the forest aren't fundamentally different, except that you wanted one or the other. Same for TTRPGS.
>Everyone points out that "Le demons are not evil" was a huge trend>Can barely remember any media that doesnt' have not-evil, not-succubus demons>The first that came to mind was devilman and they are still dicks thereWhat is with this weird fauxtrarian bullshit
>>97266860>You do realize Japanese message boards have heated debates over whether King of the Hill should be watched subbed or dubbed, right?what the fuck
>>97285914What? It's a great show and the first step on your way to awakening your own Texas damashi.
>>97257447Who are you quoting?
>>97287353>>97285080I guess it makes sense in retrospect.
>>97257447>Name some non evil demons. NO THOSE ONES DON'T COUNT.Your faggot ass probably watched Crybaby too.