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Pathfinder Card Game 3rd WHEN Edition

>>IF YOU ARE ASKING A QUESTION, PLEASE SPECIFY WHICH GAME YOU'RE PLAYING<<

Previous Thread: >>97177684

/pfg/ (pathfinder 1e) link repository: https://pastebin.com/RSt0rF0T
/p2g/ (pathfinder 2e) link repository: https://pastebin.com/1zySxwm3
/sfg/ (starfinder) link repository: https://pastebin.com/5yp9s2U3
/pacg/ (Pathfinder Adventure Card Game) link repository: https://pastebin.com/wsNmzCMR

>>CHECK THE SHARE THREAD FOR MISSING MATERIALS<<

>tq: How do you read about updates for the game? Do you read the source material or just let some e-celeb yawn on about whatever garbage they want to spin?
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>>
>>97347188
It's this year's Gen Con book, so late July/ Early August. Whenever Gen Con 2026 starts.
>>
>>97345205
>When a core aspect of the gish fantasy is having UNIQUE ways of meshing the distinct
nope
also wtf are you talking about, the cleric already has a class archetype that works like battle harbinger. it's the battle harbinger. think more about what you write in your rambling walls of text.
>>
>>97347192
Jesus... it will take forever
>>
>>97271503
1e question.
I can easily find every rule or other book material available. But is there anywhere I can find a list of every character creation "step" available?
Everything from skills, through drawbacks, to mythic paths in a bullet form fashion to use as a checklist when building chars.
>>
>>97347858
... isn't that just the character sheet? fill empty boxes and so on

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2026 edition

Previous: >>97198774

>News & Reminders
Arena Championship 10 won by Michael Debenedetto-Plummer (Mono-Red Prison, United States, he/him)
Complete winter achievements for rewards December 16-January 6
From November 18, 2025–January 19, 2026 Golden Packs will temporary contain cards differently than before due to "various pieces of internal nonsense"
https://magic.wizards.com/en/news/mtg-arena/announcements-december-15-2025

>Useful Links
https://pastebin.com/QFA0hqaA

>TQ
What's your New Year's resolution?
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>>
I miss Sunfall
>>
Wake me up when Star Trek spoilers start
>>
>>97347253
I'm waiting for Reality Fracture. I'm very curious.
>>
>>97340434
Nadu is the kind of card that randomly wheels and tells you a lane is open. Karakas is just busted in every single deck.
>>
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Help, I have no idea what I’m doing.

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Sewer Edition

>2024 PHB Scan
https://files.catbox.moe/g8oo9h.pdf

>Cropped and rotated, but more artifacty
MjAyNCBQSEIsIE5vIFRodW1icywgT0NSZWQsIEFub24ncyBCb29rbWFya3MgdHJhbnNmZXJyZWQgb3Zlci4gCgpodHRwczovL2Vhc3l1cGxvYWQuaW8vd2Fvcm9h

>2024 DMG
https://files.catbox.moe/fd04pq.pdf

>2024 Monster Manual
https://files.catbox.moe/atd38s.pdf (D&D beyond version)
https://pomf2.lain.la/f/1en5qwum.pdf (scan)


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>>
Would the Cynocephalus fit D&D as a race?
>>
>>97347811
Its just a shitty gnoll tiefling
>>
Time for the "You are playing it wrong" post
Inspired by the post at >>97340961

Only roll when failing has an impact on the characters, even if its just taking up time or using resources. If failing doesn't mean anything, use the Auto Success mechanic as a basic threshold (or assume eventually rolling a 20 over 20 checks).

When exploring in dungeons or the wilderness, remember that travel speed matters. Exploration rounds take 1 minute each and you move at 10 times your speed per round. If you are travelling at a fast speed you move one third more but take -5 on your Perception checks. If you are travelling at a slow pace it is at two thirds normal pace but this lets you roll stealth (yes two thirds, not half speed).

Every action taken in Exploration takes one minute, that includes picking the lock, looking in one 10 foot square, or trying to break down the door.

When making Skill checks during Exploration, you are expected to keep the same check unless circumstances change. This include stealth and tracking. Stealth is made against the PASSIVE perception check of anyone that may see them, and failing that means they are on alert, they dont know you are there until they actively look. Roll another Stealth check against their ACTIVE check. Also Passive Perception is a floor, if you roll lower than this you use passive as your active result. This is confirmed as intended.

Darkvision makes things black and white and Dim Light. Dim Light gives disadvantage on perception checks, giving you -5 on your passive check. Similarly Advantage gives +5.

Long Rests give back half of your total Hit Dice, not all of them. Short Rest Hit Dice spending lets you spend one at a time. Yes, an hour of attempted Long Rest counts as a Short Rest.


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>>
I only allow people who have DMed before to play in my games. I have heard that there is a DM shortage and in my magnificent evil I have chosen to hoard DMs so that other players will have nothing! Ahahahahahahahahahahahahahahahaha!
>>
>>97347964
Continued

Social Rolls are not mind control and have a very clearly defined chart. The DC is determined by their attitude and what you are asking them to give up in exchange. Buying their favour or saying something particularly persuasive in line with their goals (they want diplomacy, you offer peace for instance) can temporarily increase the attitude, conversely saying something offensive will lower the atiitude. Attitude also impacts the most they will be willing to risk in helping you.

A Long Rest consists of 2 hours of Light Activity and up to just under an hour of Strenuous Activity (Walking fighting and casting a spell). You can have these split through out your 8 hour rest period, so yes this means during your long rest you can cast spells but if your total exertion time is over 1 hour, or 2 hours for light activity, you must start again.

A natural 20 and natural 1 does impact Skill rolls. If a check would succeed and you roll a 20, it is a greater success than normal. Failing and rolling a 1 gives a worse result. You may also opt for a success with a cost on checks that fail by 1 or 2 points.

Mob mechanics exist for swarms of small guys and mooks. Read them.

Creatures count as cover for ranged attacks.

The Difficulty chart goes from 5 to 30. RAW 30 is the highest difficulty any check that isn't opposed can be.


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Thread 450: New anime season Edition

Bushi-Navi EN: www.en.bushi-navi.com/
Deck Log:
decklog.bushiroad.com/ (JP)
decklog-en.bushiroad.com/ (EN)
Beginner guide, decklists and other info: pastebin.com/QxKQRhrQ (embed)
Up to date fanmade PC online games, 3DS/Switch emulation and Mobile games: pastebin.com/7Fj8VqA2 (embed)
Cardfight and Buddyfight matchmaking server: discord.gg/6xVFD4r
Weiss/Schwarz Resources: pastebin.com/sk2iSjW1 (embed)

BCS 2025/26 Info: https://en.bushiroad.com/events/bcs2526/

DivineZ Parallactic Clash Ep 1: https://www.youtube.com/watch?v=RYIy6ZPZI8Y
Divinez: Genma Awakening Arc Manga: https://x.com/cfvanguard_PR/status/2009770914012074373

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>>
>>97346724
Where's Ibuki?
>>
Buddyfight should have its own game. Cardfight Vanguard should be getting support for both Premium and V-Premium. Twice a year, minimum. Cardfight Zero have never been canceled. Dear Days should be cheaper and more of a story focused RPG/Adventure game. Weiss is supposed to contain the collabs. Shadowverse is a direct competitor to Bushi's existing IPs and needs to be let go. Also, I'm switching to Grand Archive.
>>
>>97347437
How will they have the budget to handle this with the lawsuit on their tails?
>>
>>97347462
that's not how mythisch work in the deck outside of the g2 ride line.

D-legion though would be a great alternative to a g4 veiss especially since base veiss is as good as it is
>>
Fuck I was at work
Did anyone save the preview clip? What do you mean this is now fucking Fate/Extra + Grand Order combined?

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Finally. This will lower the price Warhammer in the US. Right?
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>>
>>97337063
you earn more so you will pay more. its that easy.
>>
>>97347455
Wages haven’t gone up since 2008
>>
>>97337063
yeh niggy, expanded investment costs are usually born by the company alone and not the customers. Can't wait to finally get some other Bruthas in the Hobby
>>
>>97347473
But you still earn more than us europoors, so you have to pay more than us.
>>
>>97337151
Anon is assuming that manufacturing will accompany this warhammer world like the one in the UK. Its a different building but they share a parking lot.

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A thread for discussing the Star Wars franchise and its various media and tabletop games.

Exotic Cuisine edition

Previous: >>97304062

Fantasy Flight Games’ X-Wing, Armada, and Legion
>https://pastebin.com/9puqx1ze

Star Wars Roleplaying Games (d6/d20/FFG)
>https://pastebin.com/iUriRfaA

Other FFG Star Wars tabletop (Imperial Assault, Destiny and the LCG)
>http://pastebin.com/ZE4gn0yN


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>>
You can only pick one to accompany you on your endeavors in outer-rim quasi-legal cargo transportation. Who do you pick?
>girlfailure chiss mechanic
>tomboy besalisk bodyguard
>icequeen miralan doctor
>flirty rodian trader
>tsundere twilek pilot
>>
>>97347793
Anyone who uses the term girlfailure to describe anything should be beaten to death with rusty pipe as their entire family is forced to watch.
>>
>>97347799
Found the boyfailure
>>
>>97347793
is the ship in good condition? are you an average or better pilot? how likely are you to get into a blaster fight?
>>
>>97347793
Their motives for joining me in this endeavor seem as important as the rest. Also htf does a tsundere stay tsun if its the two of you in close proximity with no other people?

Thread #007 Countess Edition

Welcome to /schreck/ where you can rp your VTM character! For all questions concerning the World of Darkness, please consult the WoDg and CoDg thread
>>97258877

Previous Thread
>>97131386

Brief rules
>We have no story teller, we are acephali
>Threads are v20 based, although the night is long and full of whispers, lies, and half-truths. Decide your own canon but all will not believe you
>all nicktuku will be diablerized on sight
>all OOC discussion should be spoilered

THREAD QUESTION

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>>
>>97347870
Who are you calling childish?
>>
>>97347888
Oh my fu- uuuuuh myself? I'm so silly! Silly and childish! Ahahaha... Ha...

Ha.
>>
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(stares in Korean, disapprovingly)
What if I told you we have witchcraft at home?
>>
>>97347941
Shit you're right, the sparkles in the auras at the tea parties, I'm a perfect moron.
>>
>>97347955
You may be a prodigy when Disciplines are involved, but I'd like to see some results on the rest of the subjects as well. Focus on your studies.
The next time I come to your room I expect you to welcome me as if you were my Tzimisce host.

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For discussion of D&D 3.0e, 3.5e and D20 OGL

> Tools
https://srd.dndtools.org
https://dndtools.one/
https://d20srd.org
https://www.realmshelps.net/

> Indices
> 3.5
https://archive.burne99.com/archive/4/
http://web.archive.org/web/20080617022745/http://www.crystalkeep.com/d20/index.php
> 3.0
http://web.archive.org/web/20060330114049/http://www.crystalkeep.com:80/d20/rules3.0.php
> 3e/3.5 Book PDFs

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>>
>>97338861
I really don't understand this mindset. There are pregen characters all over the source material.
Just pick a high level NPC and there is your decent build if you don't want to do it yourself.
why restrict the entire group and game instead. These games are meant to last years. An intimidated newbie today, in 3 years of playing might want to start branching out.
>>
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>>97341172
Oh shit, you're right. No idea how I have played this game for years upon years and that never registered with me. Thanks anon
>>
>>97345165
Its like a lot of things
>wow this build is so op, how has nobody done this?
*actually reads the rules*
>oh nevermind
>>
>>97299931
Reading through this book, there are a lot of neat ideas to make domains individually more interesting. It's a shame they came up with some cool stuff and never thought to throw them into the pot and make bring them forward.
>>
>Slayers D20 System
DL'd this through reddit, and HOLY SHIT this kind of system is almost exactly what I've always wanted D&D magic to be. I haven't read all of the spell descriptions, but even skimming a few pages suggest there are a lot of overlapping blasting spells? I haven't seen the anime, so I can't judge how well that mimicks the world of "Slayers", but it's always been the kind of aesthetic I wanted to see in D&D magical combat.
(Every charop board and discussion I've ever seen says "blasting is literally the worst kind of magic, playing a [magic user] who isn't starting every combat by turning into a grizzly-bear or Always Targeting Will Saves is wasting everyone's time". Dammit, I WANT the 'magical artillery' playstyle to be viable and fun!)

>>97314839
>Same as they are now. A lot of spells are way better than [they] should be.
A DM has the right (some might even call it an obligation) to take a chainsaw to content that doesn't fit their setting or campaign. Polymorph spells are a gamebreaker? Declare that the 'rules of magic' in the setting just don't work that way. Mind-control magic can't be used to bypass entire plots if it doesn't exist (except in hostile hands as a plot device).
Hell, it might be worth it just for cutting down on the 'magic-user analysis paralysis' that >>97308348 mentions.

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Are interspecies pairings allowed in your game?
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>>97347844
I'm sorry anon, but I don't understand what you're saying in this post. Are you agreeing or disagreeing with me?

Are we in agreement that the Nation of Islam was founded by a muslim who was born in the islamic world, and decided to create his own islamic cult in america. Is your honest opinion then that there's no relation between islam and the Nation, and if so, how do you figure?
>>
>>97347850
as long as she doesn't top and doesn't bite TOO hard, probably yeah
>>
>>97347844
Hello? Anon? >>97347862
>>
>>97347862
The islamic cult is too far distanced from Islam to still be considered Islamic instead of its own new thing. You don't consider Islam an offshoot of Christianty because it continues the myth of Jesus, do you?
>>
>>97347965
Would I claim there's no relation between Christianity and Islam?
Uh, no, I definitely wouldn't. I don't think you would either anon, I think you're just arguing out of stubbornness by now.

I'd say there's a pretty strong relation, in fact a direct throughline from Christianity to Islam actually.
And I don't really think it's technically wrong to call Islam an offshoot of Christianity or a Christian heresy, it pretty much literally was. Offshoot sounds a bit belittling though, considering Islam is its own huge religion.

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Any good RPGs for doorkicking combat? Something kinda slick but hyper lethal, letting the PCs take down most mooks pretty quickly but always having the chance to lose it all with poor tactics. I've been running RED and it feels a bit pillow fisted but my group is afraid of RPGs from before the turn of the millennium
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>>
>>97347478
This actually reminded me of Millennium's End
>>
>>97347496
>if I ever write a system I'm calling it that
I chose Action Movie: The Game! for mine.
>>
>>97347467
All three of those are horrible for slick and hyper lethal where tactics matter.
>>
>>97347842
GURPS is good for hyper lethal and tactics mattering but it's not slick by any means
It's in fact so bad Tactical Shooting had to retcon some basic maneuvers from the Basic Set to make door kicking work
>>
>>97347882
>but it's not slick by any means
How so? I found it extremely quick and easy for good gun fights with rounds taking less than 15 seconds.

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>30 years
>bestselling book series of all time
>world's most famous fantasy setting
>still no (official) tabletop RPG

lolwut
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>>97347919
yeah. i don't care too much about winning internet arguments, but i have had the following real-life /tg/-related arguments:
>that Erol Otus illustration is sexist, look at how he draws women!
pop feminist stuff, but i like the artist, i took the bait. we did kind of arrive at the whole 'it's art' and 'flip the genders' thing. mild concessions in both directions.

>Mordenkainen's Mystical Guide to Monsters (or whatever) has a racist orc description!
i am a stupid person who does not live in America. this began (i think?) with a Twitter user posting a screenshot about how orcs are 'violent savages' and 'take over' places, or some shit. the Twitter guy was vague, just 'um, that's problematic.'

i thought that was about Muslims. the whole Sharia idea. turns out it was actually an 'African American' stereotype. my generally Noam-Chomsky-ish friend told me this and we had a laugh about it, he changed his mind and agreed yeah it's stupid. let's keep using orcs in our games. (he won't agree with me that pig-faced orcs are better though, grr.)
>>
>>97347932
Oh yeah, trannies are definitely their own worst enemies.

The effects of hormones vary by sex
Ftms get voice changes and body hair for free, MTFs have to train it and get laser. Arguably T is easy mode
That said, clit growth isnt exactly the end of the world. It seems to be universally agreed to be better for sex. A lot of cis women seem to get into it
>>
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>>97347950
the real-time cooldown of the PlayStation games wouldn't translate well to a tabletop game.

the Game Boy Color game is a surprisingly fun little RPG (very questionable character portrait sprites aside), sort of a Final Fantasy x Pokemon thing. it uses a standard MP/mana system.

points-based casting could work. spells in Harry Potter require learning and some level of concentration. i don't know if they're literally infinite (flipendo, flipendo, flipendo!) but for the sake of a game you could say "your Concentration Levels and Magical Energy are low. roll a d100 against Concentration. add your Magical Studies bonus, since this is one of your most-practised spells".
>>
>>97347975
>Ftms get voice changes and body hair for free, MTFs have to train it and get laser. Arguably T is easy mode
with that (can) come hair loss. i mean that's definitely masculine but it sucks for all men.

i still think there's a 'squeaky' quality to trans men's voices. friend's brother is just some short bald dude, early 30s, you 100% cannot 'just tell'. but then he talks and oh yeah, this is a guy who was born female.
>>
>>97347914
>it's not like steroids or something.
It's literally one of the most popular kind of steroids. And going bald isn't a major risk factor unless you don't use any aromatase support (plenty of people going on t for the first time don't think to, or can't, because t is illegal and they might not have a source for a second illegal drug).

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Previous thread: >>97215703

GURPS is a modular, adaptable system, capable of running a wide range of characters, settings, and play styles, with a level of detail varying from lightweight to completely autistic.
Optional rules allow you to emulate different genres with a single system, or even switch genres within a single game.

A nearly complete archive of GURPS books can be found by using the image. Never post direct links to the archive anywhere in plain text.

If you're wondering where to start:
- The Basic Set covers everything, including a lot of optional rules you probably won't use.
- A genre guide can be found in the archive, under Unofficial/GURPSgen. It tells you what extra books and articles you may find useful for many common genres.
- How To Be a GURPS GM is a good read even for players.
- GCS (gurpscharactersheet.com) is an excellent character-builder software, with page references to all the books and the option to export to both Foundry and Fantasy Grounds.

Thread question: What are some systems or you would like to include or see included in a campaign, but haven't been able to? They don't have to be the main focus of the game, having them only as something on the side is okay.
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>>
>>97345221
>*teleports the goalposts back to their original position*
Do you understand what Print On Demand means? Do you understand that it is intended to create a proper book, and not just a text file vomited out onto a page like you pressed Ctrl-P on a forum?
>https://litter.catbox.moe/0h4d2axyjmgl6t7f.pdf
>sentences and paragraphs broken across columns and pages even if there's enough space for them to not do so
>column headings awkwardly wrapped and oversized
That looks absolutely atrocious. I'm pretty sure I could feed a LaTeX rough into a random scientific journal format and get better results. Never attempt layout again.
>>
>>97345467
The benefit of EPUB/HTML/XHTML is that you can manipulate it easily, without having to spend a zillion hours/dollars on laying it out in Adobe InDesign as SJ Games currently does. It's a "sane default" that can be tweaked easily if you really care about how it looks.
>B-but it looks ugly!
I disagree.

The previous PDF can be considered a large-print version for people with bad eyesight. Here's one with smaller print that's closer to how the official PDF looks. https://litter.catbox.moe/sguru1z1mwtigfnh.pdf
>>
>Step away from GURPS and GURPS-related stuff for around a full year due to burnout, IRL engagements, etc.
>Get the itch, start flipping through the books and doing some GURPS theorycrafting again
>Swing by the general to see how things have developed
>HTMLfaggot is *still* arguing that PDFs are the devil, and any complaints about the fugly and unreadable layout is moot because 'muh infinitely customizable CSS',

Good to see some things do not change.
>>
>>97345862
>Here's one with smaller print that's closer to how the official PDF looks. https://litter.catbox.moe/sguru1z1mwtigfnh.pdf
>sentence and paragraph breaking still all over the place
>column headers still break in the middle of words instead of on the spaces between words
>tables still break over columns instead of trying to remain contiguous
You have fixed exactly nothing. It's really quite impressive how much nothing you've accomplished by changing the font size.
>sane default
A sane default would be building the content in LaTeX, to leverage its ability to take your content and drop it directly into a pre-prepared document formatting template with minimal work. There is a reason scientific journals use it to concatenate papers from multiple different authors.
>>
>>97342362
>I feel like I'm the only one who actually likes the system.
Why is that?

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There are a lot of examples of knights being implemented into a sci-fi future setting (Warhammer 40k, Battletech, Dune), but are there any examples of medieval societies with modern-esque professional soldiers?
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>>97344362
>>97343780
>>97339397
No, shut up and get lost
>>
>>97345163
Those are fantasy.
>>
>>97344981
>the thread begging for shit he can just look up is going to be derailed!
Oh no
>>
>>97339216
Dragonlance draconians certainly act that way.
Charr from guild wars 2 are pretty much a modern military running a dieselpunk empire in a medieval fantasy setting.
Elder scrolls in some interpretations.
>>
>>97339216
You could argue there are several IRL examples of feudal or feudal-like countries with a somewhat modern army, ie. Pakistan, Saudi Arabia or (arguably) North Korea.

Historically you could read about pre-unification Germany or the Austro-Hungarian empire and just give them better rifles.

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This thread is dedicated to all kinds of solo games, systems, tools, and campaigns.

Fail Forward Edition.

>Last Thread: >>97062042

Resources:
https://rentry.org/srpgg
https://infinityweavers.link/re-up/solo-rp-toolkit

More threads:
https://archive.4plebs.org/tg/search/subject/%2Fsrpgg%2F/
or
https://desuarchive.org/tg/search/subject/%2Fsrpgg%2F/type/op/


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>>
Players, what do your notes look like. I need examples to steal from.
>>
>>97345107
There is a Star Wars conversion for Mongoose's Traveller. I have not played with it myself, but the base game Traveller is incredibly soloable game with plenty of solo support (name Zozer's Solo), and I can see Traveller rules working well for a more grounded smuggler/bounty hunting/mercenary/trader game - it might not be ideal if you are looking to play around with powerful jedi.

https://space-hex.com/spacehex/traveller-star-wars-conversion/
>>
>>97347928
I'm looking to play a smuggler who becomes a Jedi over time, I do want a feeling of progress as things go on.

Still, I've always wanted to give Traveller a shot so maybe it's time to try it.
>>
>>97345107
Also there is this Maze Rats hack for Star Wars.

https://silzero.com/s/WOMP-RATS.pdf

Mix with original Maze Rats or the sci-fi hack Star Rats (provided here since I'm pretty sure it has been abandoned by the creator).

https://files.catbox.moe/5227b5.pdf
>>
>>97345874
1 page is the solo engine
1 page is solo generators
1 page is explanations
I mean they are clearly labeled at the top left of each one.

We're going to have to come up with a phrase for the new era of Warhammer 40,000 ushered in by the Amazon TV show, DoW 4 and Total War 40k, and increased market value of Games Workshop.

nu40k isn't going to cover it. nu40k is already bad enough for many of us from headier days like 1st through 4th edition. You are going to see horrific debasements to the thing you know and love that you will still see with your eyes closed. Every 80 IQ person with internet access will have an opinion on Warhammer without knowing what a Tau Remora Drone is.
19 replies and 3 images omitted. Click here to view.
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>>97346133
Lmao. You lost that battle decades ago brother. Still seething about Matt Ward and Newcrons too?
>>
>>97344553
>>97344605
DoW4 will either flop or at best people will beat campaigns and uninstall it. Gay krauts will fuck it up, that's given, they clearly have no idea what they are doing nor do they feel the setting.
Whatever Cavill and Amazon are doing has a high chance of being so shit that it will forever mark 40k as bad and cringe for normalfags and thus halt it's momentum. Like Rings of Power or Netflix Witcher. A blessing in a disguse.
TW40k tho is a guaranteed massive success. Might be the most popular strategy game even, challenging HoI4. And it will live on for years.
Dark Heresy will do far better than other Owlcat games and most of other games in a genre, but it's still just an isometric crpg which will limit it's reach.
SM3 will be just SM 2.5 and so will do even better as well.
>>
>>97347153
>Dark Heresy will do far better than other Owlcat games and most of other games in a genre, but it's still just an isometric crpg which will limit it's reach.
Owlcat games actually put spotlight on parts of the setting that have a bit more nuance, complexity and grittyness instead of on another instance of heroic muhreen bolter porn, while still having plenty of your trademark 40k grimderp and fanaticism. So this is one of the very rare instances where secondaries wanting to get into the setting because they liked the adaptation a lot might end up being somewhat positive for the quality of the fandom.
Like you said though, it's too text focused, too autistic mechanically and not flashy enough to actually be a genuine big success, rather than just successful for a crpg
>>
Disneyhammer
>>
i miss the days when adaptations weren't 'accurate'. i don't know why nerds automatically think loyalty to the source material = betterer film/show.

everyone likes Spider-Man 1 and 2 and it's fuck-all like the comics. and they made the X-Men wear black tacticool suits, that was the style at the time.

The Shining is supposedly very different to the book, and it's great. i've not read Rebecca either, but Hitchcock made a great film.


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