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File: Da FAQ 2025-03-21.jpg (1.47 MB, 1224x1584)
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It's Da PDF Share Thread!

Get ready to stuff your hard drive like it's 2025!

STEP 0:
<----- That image is not a PDF, it's an image, at least for now. Check the 4plebs link below to find the PDF.
PLEASE READ DA FAQ BEFORE REQUESTING OR SHARING.
It will answer 99% of your questions about this thread. If you haven't read it, we will know.

STEP 1:
Please exhibit good manners. Threads start sliding off the board after a certain number of posts. More posts wasted on being rude means fewer posts available for sharing.

STEP 2:
Request, share, stay awesome!


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>>97340174
Thank ya kindly anon.
>>
>>97340387

g0f1le /d/NmSU2N
>>
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Does anyone have Zombie Road? Deluxe or not
>>
Requesting - new Valda’s Spire of Secrets for 5E 2024 ruleset

Mage Hand Press' discord has announced that if you own 2014 5e Valda’s Spire of Secrets, this PDF is available for you to download right now in their website.
>>
>>97340587
Thank you kind sir

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Yu-Gi-Oh! General #592

"how the fuck is this deck still meta" Edition

Previous thread: >>97236634

Most Yu-Gi-Oh! discussion encouraged. Post OC, write dumb fanfics with bad CaC in them, duel each other, have fun, etc.

>Yu-Gi-Oh! Online Play
Automated Sims:
●EDOPro website: https://projectignis.github.io/download.html
●EDOPro: https://discord.gg/ygopro-percy
●YGO Omega: https://discord.gg/duelistsunite
●Dueling Nexus: https://duelingnexus.com/
●Master Duel: https://store.steampowered.com/app/1449850/YuGiOh_Master_Duel/

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going to my first locals tomorrow!!!!
>>
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>>97340040
Good luck, my first time at locals went like this.
>sit on a table, hoping someone would ask me for a duel
>after an hour of shuffling my cards and looking at my phone, i got up and asked a few people if they wanted to duel
>"sorry bro but i'm waiting for a friend"
>go back to my table
>the people i asked are just sitting alone at their tables
>another hour passes, we're all sitting alone still
>get bored, tell the owner i'm new to the game
>he asks a employee to play a few games with me, since he's familiar with the deck i'm using
>everyone is STILL sitting there, alone
>by the time i'm done playing, a few of the guys have already left, none of them played a single game
Autism is one hell of a drug.
>>
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>>97337357
It felt too outdated back then, to be fair.
>bait ash with aluber, then branded fusion into mirrorjade
>if both get handtrapped, you get cartesia out onto the field and fuse through her
>if the big titty goth gets handtrapped too, you pivot to bystials or TTT
These days it technically doesn't need to fuse even once to set up its board, and it can be ran with dracotail for turn zero plays and/or more handtrap bait.
>>
>>97340133
Was it a designated ygo night or just random hours of the day?
>>
lol
https://www.youtube.com/watch?v=jYQZIRaLJ1o

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Dead Frequency Edition
>Previous
>>97324423
>Pastebin
https://pastebin.com/WiCHizn0
>Mediafire
https://mediafire.com/folder/s9esc6u7ke8k5/CofD
>Mega I
https://mega.nz/folder/ePQ1BKhJ#RCosRCh59Ki2Mpb1M9H3Uw
>Mega II (also containing fanmade games)
https://mega.nz/folder/ZbQ2zLJA#DOT-3df6rS2lLet4_RmqJQ
>WoD5 Mega
https://mega.nz/folder/7rQQ1LbQ#16_AiXVGo0P3_rVOJuoZyA
>STV content folders
https://pastebin.com/9i9zhydQ

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>>97340624
>ghoul car
i think that's how you get christine or something like it
>>
>>97340633
Man, I read this before and it was still a sickening read. Thanks, I guess.
>>
What exactly are the downsides of being a Wraith?
>>
I think nuMummy and nuDemon are the most interesting nu/cofd settings and games.
How much of a faggot does this make me and how much do you disagree?
I do not think they are necessarily good games. Both have the HUGE problem that they passively or actively disincentivise playing a party by their lore and design for starters. But I find both interesting takes on the ideas.
>>
>>97340746
you are dead, your worst aspects are turned into a seperate personality (without making you a better person) that is also a servant of oblivion that wants to take you over, necromancy fucks you over and the underworld is a nightmare realm and the societies in it are not better

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The /btg/ is dead! Long live the /btg/!

Lilith Hall edition

Previous Thread: >>97325390

================================
>BattleTech Introductory Guide & PDFs
https://bg.battletech.com/?page_id=400

>Overview of the Major Factions
https://bg.battletech.com/universe/great-houses
https://bg.battletech.com/universe/the-clans
https://bg.battletech.com/universe/other-powers


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>>
>>97340397
I still don't like any of the CGL Firestarters. They always make the cockpit window too big. It needs to be thin and narrow.
>>
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Will this pass for SLDF, or have I somehow painted 2nd Crusis Lancers?
>Will need to wait for few days for the weather to clear to gloss vanish this and oil wash
>>
>>97340397
I don't mean to be that autist about it, but I would probably have gotten a few salvage boxes if not the set if the sculpts weren't all randomly bigger than their regular counterparts. I can kinda deal with units not being relatively accurate between things like IWM, the old plastics and so on, but I strictly do not want a marauder that is the same tonnage by the same manufacturer, but just bigger for no conceivable reason.

I could maybe get the gothic marauder and run it as some goofy ass IIC, but I don't really have an option for any of the others. For a product that didn't really excite me otherwise that's the last straw.
>>
>>97340604
>Can anyone tell me the meaningful diiferences between Longinus Cs and Elementals?
Longinus C's got SRM-4, no Harjel and has to jetison the SRM pack to jump like other IS BA.
>>
>>97340604
>Finally, how dezgra is it to take a star with a point of elementals on top?
That's just an understrength nova (star of omnis + star of elementals), which could be the simple result of bidding the rest of the elemental points away.

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>Ok roll a perception check
>*Rolls*
>6
>*DM squints, adjusts glasses, looks puzzled for a moment.*
>okay you think you notice a tiny key sticking out of the bushes nearby that might fit the keyhole to the wizards tower"
Why do DMs do this?
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>>97334738
I had a DM who made us roll to walk over EVERY bridge, otherwise we fell off into the water, where we would have to do strength tests to not drown. The other players used to just hide their rolls and cheat, saying they passed and carried on with the game. Tired of this pointless roll or die (and cheating it encouraged) at the next bridge I rolled my die in the middle of the table for all to see - my character fell off into the water and failed all three strength tests. It fucked up the DMs plot because my character was supposed to play a key part in the next scene. It cut down the cheating the other players did and he never made us do pointless repetitive 'roll or die' die rolls again.
>>
>>97334565
General perception is dumb. Just have stealth rolls contrast alertness, and let players search for stuff if they want to which can reveal hidden things. If you want to give something to your players, just give it to them. Hidden objects should be extras that maybe make certain tasks easier, rather than be required for progression.
>>
>>97335115
This is a ragebait thread for engagement farming, sane posts are not allowed in it.
>>
>>97335115
>Take for example 3.5e, reading from the Search skill rules:
This isn't 3.5 though, it's 5e, which 90 percent of the modern RPG playerbase is playing (sorry but it's reality).
>>
>>97340742
I just used it as an example of clearly defined rules which would make OP story less likely. The main issue is that 5e offer little to no guidance in these cases because just assumes the DM comes with the knowhow necessary for arbitration.

Kithkin edition

>Bans
https://magic.wizards.com/en/news/announcements/banned-and-restricted-november-10-2025

>News
The 2025 Magic Con and Pro Tour Schedule:
https://www.magic.gg/news/the-2025-magiccon-and-pro-tour-schedule

>Metagame Mentor: The Winners and Losers from Standard's 2025 Rotation
https://www.magic.gg/news/metagame-mentor-the-winners-and-losers-from-standards-2025-rotation

>Spoilers
http://www.magicspoiler.com/
https://mythicspoiler.com/

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>>
>tq
Hairless Vedalken
>>
>>97340698
>TQ
Human
>>
>>97340698
shadowmoor kithkin
>>
>>97340698
>TQ
Are Hellions a MtG creation?

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I need a new GOOD fantasy race to base a campaign region around.
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To Isaac Asimov, this was an elf.
>>
>>97335858
Going off what >>97336230 suggested, what are more obscure beings, creatures, and entities from myths, legends, and folklore that might work as races besides the more common ones like centaurs, etc.? Some mythologies claim that primordial humans were once more powerful/different, I'd use the idea that some of those primordial humans managed to survive as a distinct race from modern humans, for instance.
>>
>>97337059
They look like woodwose.
>>
>>97339573
Isn't it only if you pirate the game?
>>97336230
>>97338895
>>97339873
I love me some Blemmies.
>>
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>>97336163
Northern-women.

What do you think of it? It's basically Fallout with furries (Kipo didn't have robots or guns).
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>>
Here's the 2nd ed PDF, you whiny faggots.

https://files.catbox.moe/ohzeuw.pdf
>>
>>97337786
All those old palladium dudes talk about what a great GM he was, I think he's one of those guys that is just a shit writer. Having good ideas at the table and being able to communicate those ideas via rulebook are two very different skills.
>>
Prefer Vaults of Vaarn.
>>
>>97340263
He's a great GM the way that John Wick insists he was a great GM. Long-term palladium loyalists also tend to be the most retarded faggots imaginable. All the worst aspects of the BrOSR, but for a system that is objectively fucking terrible and a guy who is genuinely one of the worst assholes in the RPG industry.
>>
>>97340488
The difference is that the only stories we get about John Wick's prowess as a GM are dubious accounts from himself. Several people have written glowing accounts of Uncle Kev's games back in the day.

File: Jump Chain OP img.png (16 KB, 510x574)
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>Brutus' Drive
https://drive.google.com/drive/folders/0B1qb0_OLhDrDYVVpbllIREdOczg?resourcekey=0-m3LU1xaC5-PnnA0VLRfK9g

>DriveAnon's Drive
https://drive.google.com/drive/folders/1Cx7KoDkQa9qmDfJN9_CehZ0fxXEweKOu?usp=sharing

>Jumpchain IRC Chat
http://kiwiirc.com/client/irc.rizon.net/?#JumpchainCYOA

>Rules
http://pastebin.com/Gqj3iKyn

>How to Jumpchain
http://drive.google.com/file/d/0B1qb0_OLhDrDVDFBR2NpdG03S0U/view


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>>97337135
>happy chain, happy family
>ends up in Generic Parenting
>rainy af
>enter jumperspawn, scared of storm
>refuses to sleep alone
>outvoted by spouse
>too tired to argue
>wake up next day
>back in pre-chain hous
>dafuq is dis?
>tmw chainfail'd
This wording is amusingly nebulous... Runner up for potentially exploitable clauses allowing weird self-cest options like Usagi/Ishtar anon harems of the same character from different jumps for your one whatever, but I'm just poking fun at some janky RAW takes.

>Anyways who is your chosen spouse?

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>>97339614
I find it Ironic that Gohan probably dies by getting stepped on my a spider.
>>
>>97337306
Screw off, she's mine.
You probably only want her for her body.
Die.
>>
>>97339721
I see that spoiler.
>>
>>97337135
Probably a Dao Companion or similar.

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Is there any way I can incorporate my fetish in my fantasy world without it becoming a magical realm?
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>>97336306
Dear zoomie, once upon a time, during the distant dark ages of fifteen years ago, the term "grimdark" referred to a type of setting which was both grim and dark, as opposed to whatever corposlop is being churned out now.
NTA btw
>>
Magical aptitude is genetic, but not in a way that anyone understands. To increase the likelihood of producing magic capable offspring, mages swing like crazy.
>>
>>97336353
To continue on, as TA, a lot what made 40k great was that a little nuance showed that, when you look at things critically, everything, especially the stuff lauded by the Imperium, is a bit shit, and a bit messy.

>The Emperor's space marines-
-are a bunch of insular, unreliable military autists, who are kinda homosexuals, and weirdly fixated on finding the right breed of little boys to put their seed into. And while they're some of the only people with their heads screwed on right, when it comes to fighting, they're far from the combat gods the propaganda claims, they do weird shit on their ships, and they may just decide not to turn up because, to them, a beloved chapter marine is worth more than your entire planet of lesser stock males.

>His beautiful, pious and holy Sororitas-
-are religious misandrist nutters who, despite being better than Astartes in some regards, the Emperor would utterly hate. For all their professed goodness, they're just as likely to burn you to death for forgetting to say grace, and say "it's for your own good".

>His wise and inteligent Inquisitors-
-who only rarely have any idea what they're doing, are frequently just making shit up, and who definitely abuse their powers for all kinds of personal gratification and deviant behavior that would see anyone else thrice-executed for 'heresy'. Which is just a word for wrongthink that can be pinned on anyone.

Everything's a bit shit, everything's a bit unimpressive.
But also everything's a bit human too. All the motivations are ultimately human enough.
It's extreme, to highlight the absurdity and the deviancy. But the core motivations are human enough. Which, through all the grimdark and absurdity, makes it feel kinda cozy.
>>
>>97335894
>Calvary is where Christ was crucified.
No, that was mount Golgotha.
>>
>>97340717
Calvary from Latin, Golgotha from Greek, same place either way.

If you want to play a game that doesn't have magic in it at all, play a system that doesn't have magic in it at all.
If you want to play a space adventure, play a system designed for space adventures.
If you want to play a horror game, play a system designed for horror games.
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>>97337929
Link a few.
>>
>>97314392
>There is no reason that 5e can't do space adventures. It's just a reskinning
There's actually quite a few; combat isn't lethal enough, all combat rules are skewed towards hacking and slashing, travel rules are garbage, ship rules are anemic if not non-existent, and probably a whole host of minutiae that isn't accounted for because D&D 5e wasn't meant to be a space adventure game.
Spelljammer 5e was dogshit for a reason
>>
>>97314500
>>97314577
>>97315666

I do not believe this simply because it attributes far too much competence to WotC in terms of social engineering
>>
>>97338241
It's not social engineering, wotc simply applied an already tested model (the tcg one from magic) in d&d. Basically d&d chargen (making builds) is essentially the same as building your own mtg deck.
>>
>>97315679
Its fun to be a nigger.
Whens the last time you saw a nigger not having a good time?
No iq = no problems

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How do you actually design sessions? I've been a Bookcel for so long that I forgot what it means to design a 4+ hour session, especially first sessions of a campaign.
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>>97336606
>If you don't see how that classes with the post
I don't see how that "classes" with the post
>>
>>97336156
This really depends on what game you're running and what sort of players you have. Even defaulting to 5ednd doesn't give a generically applicable answer.
What are you trying to run?
>>
>>97338438
>What are you trying to run?
Pathfinder 2e, level 1. It's a custom setting based on the 7th century Byzantine Empire, "five minutes" after the Byzantine-Sassanid Wars. The campaign is centered on a city equivalent to Antioch, the "City of Hope" due to its critical position as a trade nexus. The healthy sustainment of trade routes is critical to maintain continuity of civilization. What do you want to know, specifically, about the setting? I can yap all night.

But the ultimate point, what the campaign is really meant to be, is around the yearning to recapture something that can no longer exist. Nostos, Pothos. Those feelings of yearning, the core values of stuff like Dark Souls and what people feel when thinking about Rome. The campaign (the plot itself) is about the PCs stopping a Cult that wants to destroy the source of magic in the world because magic is responsible for making the war as catastrophic as it was - and before that, it's been a nonstop threat to the world. People have learned how to live with magic, but that's because the alternative was extinction. Even if people like the cult's goals, the reality is that magic has filled the world for so long and so thoroughly that "removing" magic would destabilize the planet, resulting in even more destruction.

That's the thing. The PCs are uncovering this apocalypse cult with genuine motives and desires which simply don't work anymore. Between chariot races, talking to stylites, courtly intrigue and dealing with Turkic-type assholes in the hinterlands, they're working through the yearning of an era that can no longer exist. That you just need to, y'know, keep moving forward. The value of scars, and that.
>>
>>97336156
You don't. If the game is good it can be run with no prepping.
>>
>>97339121
>Pathfinder 2e
Do your players know what they are getting into with a build-autism, overly balanced kind of system? A serious question, as I found it fell apart after a short time when trying to do something that wasn't official Paizo crap.

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White Wolf died. But where's the replacements? DnD has hundreds of clones. But where are all the vampire/mage/werewolf clones? Is because DnD is more generic and easier to copy?
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>>97339872
I can tell you Storyteller is the most popular one from being the WoD/CofD system.
>>
>>97323204
A guy in HtR tries that, posting videos online of himself fighting vampires and demonstrating blatantly supernatural abilities. He gets almost immediately disappeared and then further posts are made using his account 'revealing' that it was all a marketing stunt for the new edition of Revenant the Ravishing.
>>
I've been gone a while, what are the main complaints against VtM5?

A quick skim of the mechanics and a return to the old clans looks promising
>>
>>97340563
Cut a bunch of disciplines. Not even obscure ones, fucking vicissitude got cut.
New hunger and blood potency mechanics that try to force "street level" play (and make no fucking sense).
Humanity is now Mandatory and the systems surrounding it were made much more annoying.
Overall the design is full of the badwrongfun philosophy of a certain old WW writer. It's not quiiiite as bad as W5 in that regard but it's still a game that hates your guts if you want to play anything but a thinblood prole working the nightshift somewhere.
>>
>>97340589

Thanks for your well articulated reply.

Do Players' or other subsequent books add the missing clans and disciplines back?

Personally I much prefer street level games, especially after coming off the back of nWoD and the high silliness it used to bring (out of our playerbase).

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There are a lot of examples of knights being implemented into a sci-fi future setting (Warhammer 40k, Battletech, Dune), but are there any examples of medieval societies with modern-esque professional soldiers?
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>>
>>97339417
>>97339421
Why would this be an actual problem though? Just find a reason to change the circumstances. It's not like people need a setting like Battletech or 40k to make sense for them to think the knight aspect of it is cool.
>>
>>97339216
The best example would be the Byzantine (or, East Roman) Empire which maintained Roman professionalism, but even they were starting to morph into something resembling a warrior nobility by the late medieval age due to the expenditure needed to be competitive with their feudal counterparts. Heavy infantry fell by the wayside for heavy cavalry, and what is a cataphract but a knight wearing scales?
>>
>>97339484
This is a "just turn your brain off dude" argument. You want the aesthetic without the actual thing, when having the actual thing involves story, conflict, and additions to the setting you need to account for.
>>
>>97339651
>You want the aesthetic without the actual thing
What's wrong with that? Most settings do that.
>>
>>97339216
>modern-esque professional soldiers?
how modern are we talking? modern enough that there's a full time dedicated soldier profession who spend all day every day either preparing for war, fighting the war, or living on a military base/camp doing logistics for war?
Or modern as in 2026 where not only are there people whose full-time career earning a paycheck is being a professional soldier, but there's not even an active draft and not just the officers but every single infantry member is a 100% volunteer doing it for the money/benefits/bragging rights? Because that's an EXTREMELY recent development even compared to full time professional soldiers.

To get the latter you need to look at some super idealized fantasy elves who treat war like poetry and shit and are borderline post-scarcity. IRL first world nations obviously aren't actually post scarcity but compared to a ditch digger in 200 BC they might as well be, enlisting as a rifleman so you can put a down payment on your big ass Ford F-150 and then be given a housing allowance because you knocked up your girlfriend right out of highschool is just kind of unimaginable to a peasant pikeman drafted and handed cloth armor and a rusty pointy stick

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Is it better to have fully anthropomorphic beast people in your settings or just humans with like animal ears and tails?
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>>
>>97337574
I think there's a few artists that get them right
>>
>>97330128
There's technically both, but the more furry ones are considered vermin races and emerge naturally out of animals with no exposure to the divine or other humanoids. The humanoid ones have varying origins, many 'natural' others less so, but I usually don't think too much about the animal bits as they aren't really meant to directly embody an intelligent form of the animals they emerge from so much as they take a cue from them here or there. The best way I can word it is that the animal bits underline how they are, rather than define it.
>>
>>97340255
Post an example, anon.
>>
>>97340412
>post porn on a blue board
Kacey is a breddy classic furry artist that draws good canines imo, assuming you want stylized Blacksad furries instead of animal people. Then there's eleacat that's the same but with more animal people flavor
>>
>>97335627
Dried out.


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