Thread #007 Countess EditionWelcome to /schreck/ where you can rp your VTM character! For all questions concerning the World of Darkness, please consult the WoDg and CoDg thread>>97258877Previous Thread>>97131386Brief rules>We have no story teller, we are acephali>Threads are v20 based, although the night is long and full of whispers, lies, and half-truths. Decide your own canon but all will not believe you>all nicktuku will be diablerized on sight>all OOC discussion should be spoileredTHREAD QUESTIONComment too long. Click here to view the full text.
>>97336537 what did you use to edit the image? I want to take a try.
>>97339958Google image search to find a merge of Monica Bellucci and Megan Fox's faces somebody made, there are many because they're rather similar actresses, it looked like an old PhotoShop without the use of AI.I uploaded it to Sora (ChatGPT), it's actually not a violation of ToS because the merged face isn't a real woman btw, then Remixed it (i.e. edited it) by prompting only once (better than going through many prompts, it stops looking like said actresses) for: blue-green eyes with gold flecks, longer saturated bright red hair, hair covering and hiding both ears, a black fox fur coat, and a faint smug smirk. Incidentally, the smirk made the jaw less manly.I never tried this before so I needed many attempts to figure out what I want and how to get it.Again, I only had the pic edited, not generated, also mentioning the names of real people in a prompt is a no no.Finished by editing the edit with Affinity to adjust contrast, saturation and lighting, the paid version has AI tools but I'm not paying for those.
Somebody in the mansion is screaming and woke me up in the morning, they damn well better stop before I give her a better reason to scream.
>>97343384One of the human dolls had her first period and got scared, I called the ghoul nurse.We'll talk which puppet plays to pick for her graduation ceremony later, I just wanna call dibs on an evil queen role.
>>97335859So that was what you meant by 'high-caliber' boots. Gotta say, you wear yourself better than the rest of the wannabe blood mages I've met in my time. It was good. Enjoy the knife, one of my better antler pieces. And don't let anything Mèo-Mèo said get under your skin. She stares at the sky like that and mutters ominous portents of doom only... Semi Regularly? Ever since I got her out of Marquette she's been doing better but the seer curse is still pretty strong in her.
A thread for discussing the Star Wars franchise and its various media and tabletop games.Exotic Cuisine editionPrevious: >>97304062Fantasy Flight Games’ X-Wing, Armada, and Legion>https://pastebin.com/9puqx1zeStar Wars Roleplaying Games (d6/d20/FFG)>https://pastebin.com/iUriRfaAOther FFG Star Wars tabletop (Imperial Assault, Destiny and the LCG)>http://pastebin.com/ZE4gn0yNComment too long. Click here to view the full text.
Falleen are a really interesting race and the highly inflammatory rumors that they use some unseen body chemical to influence non-falleen people around them is completely false and utterly speciesist behavior.>muh pheromonesThat's just bigotry from backwards outer-rim yokels who couldn't point out a Falleen if it was the only non-human in a lineup.I actually met Prince Xizor himself during trade negotiations as a representative for Kark MegaIndustries - Plaststeel Division and let me tell you he is an amazing man with nothing but the good of his people at heart.I was taken aback by his warm and friendly demeanor, despite the utter tragedy his people suffered during planet-wide pandemic that has decimated his people. It is with great pride I signed the declaration of intent for Kark MegaIndustries to sell a majority share of our projected Plasteel production for the coming ten years to Xizor Transport Systems for use in refugee relief work at a greatly reduced rate. This strategic partnership will ensure not just growth for both companies in the long term but also provide sustainable housing to the billions of refugees fleeing the ongoing terrorist activities in the outer-rim territories.
>>97343023>Corellian>Is the most American cuisine you’ve ever seenAddendum to this: if you ever see a “Corellian Salad” on a menu or are offered some from your host, just understand this: there are seemingly endless varieties of Corellian Salads, not one of which is actually what anyone would call a “salad”, not sure what one would call them… but certainly “salad” is not one that’d come to mind. Also, of all the varieties of Corellian Salads, a solid 75% of them you absolutely do not want.
>>97343023I imagine Mando Cuisine is much like Slavic. Some combination of pig-meat, potatoes and onions in various combiantions. Food that is readily abundant and easy to grow and transport to a moving front line.
>>97343902Disney is Mormonism or Islam of Star Wars.6 movies is Christianity, with approach to the order being Orthodox watching the release order, Catholicism watching the Part number order, and Protestants doing weird stuff like 4-5-1-2-3-6.EU is Gnosticism, which follows apocrypha.
Dark Heresy is for Manly Men Edition>RPG Rulebookshttps://rentry.org/40kRPGLinks>Homebrew Collection (Feb 2025)https://rentry.org/40RPGHB>WANG/Imperium Maledictum Newshttps://cubicle7games.com/blog/warhammer-40k>Bestiary, armoury, weapon quality and NPC databasehttp://www.40krpgtools.com/>Dark Heresy 2e Character Creator:https://apps.ajott.io/dh2chargen/>General 40kRPG Encyclopediahttps://www.scholaprogenium.com/>Offline Combined Armory (v6.48.161023)Comment too long. Click here to view the full text.
>>97343207I like melee in every game I play. Like you said, this brew prefers guns (at least for PCs), so I know I'll have to compromise. The character I plan to make is a team leader who mixes melee with gunplay and support capabilities. In this brew, she'll be a Handgun T-Doll, with the Contact role, and Security Guard background, trading the overlapping aptitudes of Social and Willpower for Finesse and Weapon Skill. I wanted to make a Detective, but paradoxically, the Detective role is bad at being a detective, at least for the purposes of what I want to do. Remaining XP is then dumped into Melee Weapon Training, Parry, and a handful of social- or investigation-themed skills.>what are the combat choices you enjoy making in GURPS and other systems listed?One thing I always thought was cool was the ability to "analyze" an enemy for many rounds, before landing a single decisive counterattack that ends the combat in a single blow. That was possible with options like Evaluate, Riposte, Hit Locations, and Extra Effort or cinematic skills like Power Blow (which get bonuses for concentrating before use).I also really like the many different mundane methods for characters to work together in combat. For instance, someone with the Tactics skill can beat an enemy leader in a Contest of Tactics at the start of combat, giving the team a free "surprise" round, or points that can be spent to reposition allies or reroll failed attack/defense rolls. Some perks or optional rules would allow Feints with noncombat skills (e.g., Sex Appeal vs Will) or to transfer the benefits of a Feint to an ally.
>>97267827>>>/a/285165840why are you gays raiding /a/?
>>97343348>a skill at the seemingly "competent" level of Trained (+0) results in about 30-40% successesThat's another problem. 30-40% chance of success for a "competent" character seems really really low. When I look through the rules, it seems like there are more ways to get bonuses to hit during combat than for bonuses to noncombat skills in peaceful situations, which feels backwards to me.>Would you treat disarmament as such a thing? Yeah, it doesn't make sense to me that Disarming should require a trait. I would be much happier if it gave a skill penalty to use untrained, then a Trait bought off the penalty.
>>97343808Go bother >>97341711
>>97343794>>97343840>One thing I always thought was cool was the ability to "analyze" an enemy for many roundsYep, nothing similar to that and longer than a full action aim seems to be a default option in DH-related systems.>I also really like the many different mundane methods for characters to work together in combatSomething similar might be found in the Inquisitor's Handbook for DH1E (and maybe in OW too), but it's not likely to be as much.>When I look through the rules, it seems like there are more ways to get bonuses to hit during combat than for bonuses to noncombat skills in peaceful situations, which feels backwards to me.Indeed, more effort was put into disassembling combat into separate modifiers than into disassembling non-combat activities the same way (as opposed to simply giving a range of total mods and telling the GM to pick).
Welcome to the Old School Renaissance General, the thread dedicated to first-decade, Gygaxian D&D, its faithful modern clones, and content created for use with them. Later editions (2e and newer) should be discussed elsewhere. And as we enter this happiest and newest of years, remember: 2e was never an old-school game, bait is for reporting, and fish is for smoking! Happy new year, grogs!Broadly, OSR games encourage a tonal and mechanical fidelity to Dungeons & Dragons played as intended by its creators from 1974 to 1983 — less emphasis on linear adventures and overarching metaplots and a greater emphasis on player agency.If you are new to the OSR, welcome! Ask us whatever you're curious about: we'll be happy to help you get started. We also have two excellent beginner guides created by Anons with feedback from the thread that you can check for help:>n00b DM's Guidehttps://pastebin.com/EVvt6P0B>n00b Player's Handbookhttps://pastebin.com/XALkXkV0>Troves, Resources, Blogs, etc:http://pastebin.com/9fzM6128>Need a starter dungeon? Here's a curated collection:Comment too long. Click here to view the full text.
>>97342873That's because he doesn't have an answer.He's hollow as an easter egg, all chocolate, no filling."Hahah, your ideas am gay, me am smurt" is easy to say, following it up with your own ideas is far harder.
Fishfag returned, I see. Shame, although very funny at the same time that he knows how comprehensively he's failed.
>>97343686Sadly he's realized that starting 'OSR - Fish edition' is never going to work and therefore he's back to whining, seething and pretending not to understand things.
>>97343837>pretending not to understand thingsDon't attribute to malice what can more parsimoniously explained by fishfag being a mentally defective subhuman with a severe case of literal clinical autism.
>>97343916>Don't attribute to maliceOr rather don't attribute to _pretence_. The subhuman retard is malicious, there's no doubt about it.
SCP editionTell us about your horror settings, games, etc. Share inspirational art, prompts, etc.>List of games:Call of Cthulhu, Chill, Cold and Dark, Degenesis, Delta Green, Don't Rest Your Head, Dread, Esoterrorists/Fear Itself+Book of Unremitting Horror, Fall of Delta Green, GORE, Into The Shadows, KULT, Little Fears, Mothership RPG, Nemesis (free on Arc Dream's website), Nights Black Agents, Silent Legions (Mostly for the tables), Stalker: The SciFi RPG, Symbaroum, Ten Candles, Trail of Cthulhu, Unisystem (All Flesh Must Be Eaten, Witchcraft, Conspiracy X, etc.), Unknown Armies, The Whispering Vault, Vaesen>Inspirational stuff:Caitlin R Kiernan, Castlevania, Carnacki the Ghost-Finder, Doom Watch, Fear & Hunger, George Romero, Ghostwatch, House of Leaves, I Am In Eskew, John Carpenter, Kolchak the Nightstalker, Laird Barron, John Langan, M.R. James, Nick Cutter, Old Gods of Appalachia, Quatermass, Ramsey Campbell, Remedy Series (Alan Wake, Control), SCP Foundation, Scarfolk Council, Shaun Hutson, Silent Hill, Stand Still Stay Silent, The Evil Dead, The Magnus Archives, The Secret World, The Stone Tapes, Anatomy, Thomas Ligotti, Twin Peaks, Vault of Evil forums, toomuchhorrorfictionOther News:H.P. Lovecraft Historical Society releases "The Spark Devil"https://www.hplhs.org/sparkdevil.phpCurrent Book Club Topic:Comment too long. Click here to view the full text.
>>97270329>Any ideas for monsters, unnatural tech, twists, set pieces, testing grounds and scares?Tell the players one of them is coordinating with you as a traitor for the conspiracy.Then either actually do that, don't do that to leave them paranoid, or actually do that for all of them just to fuck with them.
>>97339290Of the five the Labyrinth is the most interesting, but people on here hate it so your mileage may vary on that one.Just don't buy control group, the idea is sound but execution is really bad, every scenario is really badly railroaded. Blacksat is such a huge piece of dog shit it really boggles the mind. Also, and this may have changed, but when I ran it back in the day Arc Dream didn't have *any* of the fucking pregen sheets up anywhere, so I had to pirate the book that I bought to avoid the headache of copying the fucking things. Arc Dream is Fucking terrible about PDF support.
>>97338437>The antagonist book for the game of modern day lovecraftian horror has lovecraftian takes of modern day things.Crazy.
>>97340896Even CoC era Delta Green managed to integrate conspiracy from throughout the century; Greys/UFOS, Nazi Occultism, Satanism, Majestic-12, etc. The Labyrinth is solely focused on Fox News, Alex Jones type shit. It's barely a step above culture-war infatuation. Its boring.
Has anyone else here tried playing Kuro? I've found that I actually really like it
This is a general for everything 3D printed relating to /tg/ from sci-fi, fantasy, historicals, fantasy football, and more! Share your printed minis, terrain, print fails, 3d modelling, printing advice, works in progress, or anything else /tg/-related to 3D printing.>DO:- Post pics of your prints be they fails or triumphs- Keep discussion/photos about tabletop games only- Post your resin/printer/settings for faster advice- Help your fellow anons with advice>TRY TO:- Remember that this general is monitored by GWendolin and her lawyers- Not make a new thread until old one dies- Not encourage namefags, tripfags, fumefags and coomers- Not spoonfeed- Not war over Filament/Resin consoles- Keep your model pics naked (no paint/undercoat only)Comment too long. Click here to view the full text.
>>97340826thanks
>>97340819There could be maker spaces around you, many libraries branch out nowadays.How hot does the part get? PLA starts to get soft around 60C so maybe you would need a higher temp material, and those can have nasty fumes so not everyone can use them.
>>97338018>>97340458I'll have to try it, is there anything to think about besides it taking longer and causing a bit more wear of the PFA?
I know fuck all about this, but do people mostly print minis for fun, or do they often come with rules and systems so you can play with them?
>>97343861You can print them to paint, for fun or to play any existing mini agnostic system (or not, by proxying)
RIFTS! The science fantasy world of post-apoc cyborgs, wizards, dragons, ninjas, giant mecha, super-nazis, robot ninjas, vampires, underwater kingdoms, remnant human supertech civilizations and everything you can imagine all rolled into one setting where interdimensional RIFTS have pierced Earth's fabric and turned it into a playground for aliens and monsters!Plus other Palladium Games about superheroes, zombies, classic fantasy, supernaturals investigation and more. Talk about:>RIFTS(tm)>Heroes Unlimited>Palladium Fantasy>Beyond the Supernatural>Dead Reign>Robotech (lol)>TMNT & Other Strangeness + After the Bomb>Splicers>Nightbane>Savage RiftsComment too long. Click here to view the full text.
>>97264750Biggest advantage Rifts has is that there's lore aplenty. Heroes Unlimited, After the Bomb, and Teenage Mutant Ninja Turtles & Other Strangeness are literally all crunch and no fluff, so if you've never built your own world before... good luck.
>>97247628Check out the PDF Share Thread; they got a pretty chunky Palladium RPG mega tucked away, though it's labeled simply as "Rifts".
>>97335340So TW(TM) stuff is lumpy, ornate, & has a bunch if gemstones glued to it so it looks like a weird maguffin weapon for a cheap scifi/fantasy movie made in the 80'sMilitary TW stuff looks functional & has some gold trim, tasteful gemstones in places youd expect like chest & helm, that give it a nice look, or else they're all attached on the inside where you cant see.There's a subset of "steam/diesel/oldschoolpunk" TWs who make restorations with alm the gemstones & stuff hidden behind panels like the military TW stuff.Then theres all the specialty case TW stuff that is either alien or whatever
>>97334923Yes, I think that should be easier.
>>97335177>>97335340>>97336664It's a bit fucked but you just need to use the gemstone-2-spell chart to get a feel for what is required for any particular TW device.
Is it better to have the monster races more monster, or more human? Is there a better middle line or is it just better to err on the side of 'keep them bestial'? Art is from the veil rider rpg
>>97343404Depends on what setting.
>>97343404It's better to have a game curated to the tastes of you and your group as much as possible.
>>97343404Use the fucking catalog before you post faggot >>97330128
>>97343844that thread is for faggots
>>97343404What's between her "legs"? A mouth or a pussy?
Do all LGS smell really bad or is it just mine?
>>97341463I don't think it's just water damage.>>97342400Picture made me lol
>>97341332I also wondered this long ago... And then I went out and started visiting many game stores and I realized that there are definitely different tiers of quality to game stores...That being said, anon. I may have some unfortunate news for you...
4chan has historically addressed the problem of gamer stank.https://archive.org/details/the_well-cultured_anonymous
>>97341332I entered a lgs for the first time in my life a couple days ago, everything and everyone was clean, ambient smelled good.Then again I live in europe, might be different for americans idk
>>97341332There are a bunch of shops where I'm at, and all the stinky ones went out of business, literally.
Work in Progress, "Nobody screws with the Tank Police!" Edition>Full-on /WIP/ OP Links Pastebinhttps://pastebin.com/BE42AEcD>WIP Tutorial Images Megahttps://mega.nz/#F!TvQFCaLb!w8WZKCcOsTRasxrI0JWezw>Saint Duncan's "Six Things I Wish I Knew When I Started Painting"https://www.youtube.com/watch?v=ufP8ka3KGno>Saint Duncan also explains thinning your paintshttps://www.youtube.com/watch?v=wxWgsqSf74s>Paint thinning 102Comment too long. Click here to view the full text.
>>97343509A single guardsman.Paint him extremely well.
>>97343276I missed this, how was it done?
>>97343675>is it shitposting to tell someone to clean a mold line or that his primer is fucked and he needs to strip it and do it againAbsolutely not, I see this said here fairly often though? Even last thread we got a guy with uneven coats of paint/primer and anons pointed that out. Shitposting would be saying it looks dogshit without providing any advice on how to actually improve it. I'll try to keep what you're saying in mind next time I get a chance to give feedback though because you brought up valid points.
Here's that mind flayer from a bit back.Wondering if I should do another pass of white dot for stars after the glaze tuned it down
>>97343765>Wondering if I should do another pass of white dot for stars after the glaze tuned it downI think it's ok like this, I can clearly make them out as it is.
Dead Frequency Edition>Previous>>97324423>Pastebinhttps://pastebin.com/WiCHizn0>Mediafirehttps://mediafire.com/folder/s9esc6u7ke8k5/CofD>Mega Ihttps://mega.nz/folder/ePQ1BKhJ#RCosRCh59Ki2Mpb1M9H3Uw>Mega II (also containing fanmade games)https://mega.nz/folder/ZbQ2zLJA#DOT-3df6rS2lLet4_RmqJQ>WoD5 Megahttps://mega.nz/folder/7rQQ1LbQ#16_AiXVGo0P3_rVOJuoZyA>STV content foldershttps://pastebin.com/9i9zhydQComment too long. Click here to view the full text.
>>97343624NTA, but the Monkey's Paw curls:1. Internal Anarch Politics2. killing Anarch goons3. Internal Inconnue politics4. Killing Inconnue goons... repeat until we have every faction and sub-faction.
>>97343693Lmao look at this "repeat" copeCan't even name five
CofD discussion ends and shitflinging immediately starts.
>>97343624I have a feeling your definition of "internal cammie politics" is going to be so broad that effectively everything that isn't cross-splat falls under it, but1: You, or someone else in the coterie broke the Masquerade and now there's a mortal that knows what you are. How will you deal with that?2: An independent ghoul has set his/her sights on you/someone in your coterie.3: One night while feeding, you find a mortal that is immune to the kiss. What do?4: Another vampire you know has become obsessed with the idea of becoming human again, and they keep trying to rope the coterie into their latest experiment in regaining their lost humanity.5: You come across a young vampire, hiding out on the outskirts of town, that possesses a discipline that neither you, nor anyone you know, has ever seen before.6: You're at one of your nightly haunts. Maybe you're looking for some blood, maybe you're just trying to enjoy a night on the town. But you see someone you knew in life. Someone you were very close with. What do you do?7: Hunting down long-lost vampire lore8: Basically any mundane crime you can think of is on the table for a vampire game9: An ancient, traveling elder stops in your coterie's domain. They have seen much of human history with their own eyes. Are you able to coax that information out of them? Or must you suffer an immensely powerful and immensely entitled house guest?10: Your ghoul has become pensive and withdrawn. Has the blood bond somehow begun to wane? Or have they simply become more jaded to their situation?There 10 plot hooks/"things that you can do" that have nothing to do with internal politics, and I didn't even bother to mention the cheap shots of 11: Killing Setite goonsComment too long. Click here to view the full text.
>>97343860Most of those are either cross-splat or could be dramatically improved by being made cross-splat
First Order of the Stick of the new year is up.
>>97341934Thank you!>>97342787>>97343245I think the twist will be that the snarl doesn't technically kill. Instead, it just stores its victims and worlds inside of its infinite tangle, preserving them for eternity. So my theory is that the story will end with the snarl being unraveled, and all the worlds it took being restored. (Effectively) unlimited worlds, enough space for everybody. IMO this will tie into the MitD too but that's a separate thing
>>97343598Correct>>97343669Okay, I agree that was one of the few gags that I got a chuckle at. Along with Elan stabbing himself with his own weapon trying to figure out how to hold it.
>>97343724generally I got the sense that it had fewer rpg-references and more oots-referencesin other words, the humour got noticeably more self-referentialit's wasn't like that in older stuff, like Snips & Snails for example
>>97343724>>97343669I laughed at the weapon names joke, but that was also because it reminded me of the polearm emporium which referenced Monty python so I'm not sure how many points to give it.
>>97343842>in other words, the humour got noticeably more self-referentialThis.
Welcome to /wbg/, the official thread for the discussion of in-progress settings for traditional games.Here is where you go to present and develop the details of your worlds such as lore, factions, magic and ecosystems. You can also post maps for your settings, as well as any relevant art (either created by you or used as inspiration for your work). Please remember that dialogue is what keeps the thread alive, so don't be afraid of giving someone feedback or post whatever relevant input you might have!Last thread: >>97165346Resources for Newfags: https://sites.google.com/view/wbgeneral/Worldbuilding links: https://pastebin.com/JNnj79S5 (embed) (embed)https://cryptpad.fr/pad/#/2/pad/view/Eo+fK41FKVR7xDpbNO0a0N4k0YYxrmyrhX3VxnM14Ew/Fantasy map generator: https://watabou.itch.io/medieval-fantasy-city-generator/wbi/: https://discord.gg/6ZjEc7dy4TWorldbuilding Hub: https://discord.com/invite/wGjxK3YThe Writer's Forge: https://discord.com/invite/CUxHxWqTira: https://discord.com/invite/f52W6KgComment too long. Click here to view the full text.
>>97334762I like those ideas, I can work with thatThe goo Lagoon one especially, got me thinking of a underwater necrocracy with merfolk mummies and necromancers and these said mummies when brought to the surface be in tanks of brine that could be cool
>>97333455>>97336630You doing illustrations of different weapons and soldiers in your setting has inspired me to do the same, even though I mostly focus on space stuff, though I don't do it very often (This is the latest one I did, after someone asked me to complete a set of similar pictures for all the main factions of the setting).
>>97341958Neat. The race for which these weapons are for are some sort of insectoids?
>>97311994What are some good resources for when you want to add an element of randomness to your world-building?
>>97343614AD&D 2e's World Builder's Guidebook is very useful for fantasy settings. Diku (https://topps.diku.dk/torbenm/maps.msp) is good for planetary maps.For future history/science fiction stuff, I've found far fewer sources. GURPS Space 4e has a detailed alien generator, which I turned into a Python program here: https://www.online-python.com/FcrCEyQbiw . Throne of Salt has some good tables for planet generation, particularly this one: https://throneofsalt.blogspot.com/2019/10/mothership-planet-generation.html . Sectors Without Number does the same using SWN's tables: https://sectorswithoutnumber.com/ . Traveller has lots of tables too, and this looks to be a web version of them: https://srd-tools.com/sector.html
Could it work in a /tg/ context? Say you used the Damaging Objects rules from the d20 System.
>>97343823People are fairly consistent in their closed-mindedness on adapting mechanics from video games to tabletop, but I think there's some validity in trying; at least, for the sake of some of the more simple ones.I'm not saying go as far as calculations to the degree of Pokémon's damage formula, but systems like Fire Emblem or even Morrowind could be adapted to tabletop wholesale; both being essentially D% systems.I have no experience with Red Faction specifically, but I recommend looking into statistics (especially probability theory) to see if anything can be carried over.
If your campaign involved blowing up buildings frequently enough that you can't just GM handwave it, then determining "Hitpoints" for buildings based on material, construction quality and such is perfectly doable.But it adds another level of autism to the crunch, and lots of games are complex enough already.Battletech had building destruction rules in Total Warfare, but they are fairly simple and abstracted so as to not bloat the already fairly crunchy mech fight centric ruleset.
I need a new GOOD fantasy race to base a campaign region around.
>>97336163Northern-women.
>>97335858We have a worldbuimding general newfag.
>>97339573>>97340674They're a common enemy. Pirated versions spawn a red scorpion enemy that constantly follows the player, moves much faster than usual, and takes no damage. The game cannot be saved, and will crash randomly as well.
>>97335858What are some settings that have particularly novel races that one can use?
>>97338368Elves have smarts but no empathy actually