I'm having a happy 12/12 day. Time to play real MtG(tm). Cheers to happy memories and forgetting the state of current Mtg for a while.
>>97207015underpoweredheh
Is this deck any good?
Fellas, does thran turbine rebels have any potential in premodern?
>>97213540>>97214454How does it work?
>>97207015What's the speed of an unladen sparrow?
RIFTS! The science fantasy world of post-apoc cyborgs, wizards, dragons, ninjas, giant mecha, super-nazis, robot ninjas, vampires, underwater kingdoms, remnant human supertech civilizations and everything you can imagine all rolled into one setting where interdimensional RIFTS have pierced Earth's fabric and turned it into a playground for aliens and monsters!Plus other Palladium Games about superheroes, zombies, classic fantasy, supernaturals investigation and more. Talk about:>RIFTS(tm)>Heroes Unlimited>Palladium Fantasy>Beyond the Supernatural>Dead Reign>Robotech (lol)>TMNT & Other Strangeness + After the Bomb>Splicers>Nightbane>Savage RiftsComment too long. Click here to view the full text.
>>97218541Yeah you can add those in if they're relevant
Should stone magic pyramids be actual dungeons for adventurers to explore and conquer?
WHERE IS RIFTS ANTARCTICA?!?!?!?!?
>>97221402At the bottom of RIFTS Earth
>>97218541>Where can I find werewolf stats in Rifts?Dark conversions. It's just one page so here you go. Not exactly a as fleshed out as vampires but similar gimmicks.
Diabolic X editionPrevious >>97182768>Basics Pastebinhttps://pastebin.com/GWjTU9Uv>Anon's Locals Survival Guidehttps://pastebin.com/xXp5jShL>Fanmade PC simhttps://pastebin.com/u6aKrBSg>Official Mobile sim (Release Date TBA)https://www.digimon-alysion.com/en/Comment too long. Click here to view the full text.
no 11:30 or 5pm reveals. definitely being kept for liberator (releases on Christmas), so likely Shoto's Digimon
Are SPs guaranteed per case?
>>97221531Mucho GODS
If BT23 Rosemon is deleted with a When Attacking effect, plays itself back with Fortitude and then suspends itself, can it redirect the attack to itself or did it miss the "When one of your opponent's Digimon attacks" timing
>>97222036Any effect that refers to attacking is specifically talking about attack declaration, if a card doesn't see the attack declaration it can't use "when x attacks" effects. Rosemon wouldn't be able to redirect the attack since the newly played one wouldn't have seen attack declaration.
I haven't bought a model since like 2023 maybe early 2024. When I bought Dante he was like $35. What the fuck happened? This is legit robbery.
>>97220489>while also actively working against the english speaking market until very recently.Eh?
>>97221959I still play MESBG with minis I bought 15 years ago
>>97218744It's also worth noting that while GW models are expensive Americans pay an additional premium on top of them.
>>97218744>tactical rock>mephobob stood in hero windgod I hate these models.
>>97218744Play stupid games, pay stupid prices
Moloch's Fun Park Edition>What is Trench Crusade?An alternate weird history 28mm/32mm tabletop skirmish game still in a pre-release playtesting phase but with the full release slated for this year. Based on the art and lore of Mike Franchina, whose illustrations you may have seen floating around on /tg/ for a several years now, and designed by Tuomas Pirinen, one of the original creators of Mordheim. It's grimdark, it's visceral, it's awesome, and it's very Blanchitsu.>What Trench Crusade is notTC not an excuse for you to discuss IRL religion, history that didn't occur in the game, culture war shit, or discord bullshit on /tg/. Keep it on topic.>What's the QRD on the background?The Knights Templar turned heretic and opened the Gates of Hell when they took Jerusalem during the First Crusade. Over 800 years later the war is still ongoing as technology has developed to a pseudo diesel-punk WW1 standard and a third of Humanity has sided with the Infernal Princes.>How do I get started?All the files are free online:https://www.trenchcrusade.com/rules/Comment too long. Click here to view the full text.
>>97220374>no permanently established heretic presence.*that we are shown
>>97221336It would be odd for an in-universe map to show heretic powerbases closer to the authors location but not further away where it would matter less. I would suspect that those lands are subjected to chevauchee's sauntering out from the blockading forces of Alamut based in Georgia. Probably a lot of heretic Scythians (which sounds awesome), plus whatever naval raiders are in the Black Sea and Caspian Sea, but have yet to take, or haven't attempt to take, a swath of territory and hold it successfully. Maybe there's a hidden Hellgate that's on the agenda, but only time will tell.
>>97220374>KyivFucking gay
>>97221645You mean how it was called by the people there in their language?
>>97222066Yeah, kind of. I'm not calling turkey 'turkiye' or japan 'nihon'. I'm just gonna keep calling kiev kiev.
This is a second OSRG, seperate from the main osrg thread, where you CAN talk about 2e, retroclones, and any osr content you want.This is different than the regular osrg as due to rampant trolling from a handful of bad actors, discussion is impossible.
>>97221917A miserable pile of cope!
>>97221930LolBut actually, what are they?
>>97221968A group of dudebro larpers on twitter or whatever, who were mildly comical in that they claimed to be playing AD&D 1e more raw than anybody, but got things wrong. Largely irrelevant and mostly gone now. They're also one of fishfag's many scapegoats for everything he doesn't like.
>>97221984They must use this place too lol, everytime I see anything OSR getting discussed there are retarded losers who don't know how to read the rules spouting off about how they're sanctified and beyond reproach.
>>97220767It's been more than 20 years since I've played 2e, so I had to doublecheck it but yeah, none of these are "strict", "core" or "non-optional" rulesThe entire section starts with an opening saying it lists guidelines not strict rules, and that there isn't one way that works for all, you should take what works for your tableand also these guidelines are fine and they will most certainly work
Wanted to talk about advice on GMing, settings you prefer, and styles or issues you as a GM have. I generally tend to prefer dark fantasy or sci-fi settings rather than trying something a little different. I also tend to have a style, depends on the system though, where i have a combat heavy session or two and then a more intrigue/exploration focused session. I have been working on how to better balance games I run, but trying to tie that to timing a game session gets tricky at times. Another issue I noticed is that puzzle solving or investigative games can be a lot harder for a player to get into the mindset for than the dm. It is easy to think everything you planned makes sense when you thought it out in your head but the players might not have the same line of thought.
>>97218290To echo some of what >>97218365 said, you don't need to dedicate sessions to intrigue/exploration.If the goblins in a dungeon don't attack the PCs on sight, and instead scheme with the players to try to get them to kill their boss, that's intrigue. If the players are discovering things in the new rooms of a dungeon, that's exploration. Intrigue is just 'talking to NPCs that have their own motives', and exploration is just 'discovery'. It's on the players to engage with that.As far as investigation games go, that tends to work better in dedicated systems, but you basically want to flood the players with clues. Remember that the players aren't actually Sherlock Holmes, and so if you're expecting the players to make the deductions, you need to give them an appropriately difficult mystery. You also want to avoid including a purposeful red herring. The players are already likely to pick out the wrong person as the culprit, so you don't want to muddy things further by trying to trick them on purpose.
I strongly recommend reading the Kobold Guides. They're really top-notch. Check the Rchive for them.
>>97218290I've learned not to lock main plotline progression behind puzzles; like a door or something.But "best possible ending" will be, as well as all the best loot.Competent evil wizards don't just leave their best shit lying around in storage cupboards with nothing but a deadbolt and a green slime to protect it.Best thing is to give your players inscrutable hints; a map with a cypher, a key to an unknown lock, or rumours of a treasure in a jungle ziggurat.Take a few of these elements and blend them together.With skill, you can make your players "feel" like they solved a puzzle even when they didn't, just by giving them the components piecemeal; real puzzles should be presented alongside physical props; something tactile like a printout or a real sliding puzzle box.
>>97218365>picThat's scratching some old memories. Isn't that the Paladin that some fag in 2009 or something posted with a big sob story about how it belonged to his dad that recently passed away, and then a bunch of anons in the thread figured out that the story was bullshit cause the character sheet didn't make a lick of sense with AD&D rules?
>>97218290Almost all the problems I see people have with RPGs are communication problems. Talk with your fucking players. Note that that means listening as well. Be clear what you expect from them, what you want the focus of the game to be, what sort of tone you want, and so on. Don't expect them to read your mind.
Welcome to the Old School Renaissance General, the thread dedicated to first-decade, Gygaxian D&D, its faithful modern clones, and content created for use with them. Later editions (2e and newer) should be discussed elsewhere.Broadly, OSR games encourage a tonal and mechanical fidelity to Dungeons & Dragons played as intended by its creators from 1974 to 1983 — less emphasis on linear adventures and overarching metaplots and a greater emphasis on player agency.If you are new to the OSR, welcome! Ask us whatever you're curious about: we'll be happy to help you get started. We also have two excellent beginner guides created by Anons with feedback from the thread that you can check for help:>n00b DM's Guidehttps://pastebin.com/EVvt6P0B>n00b Player's Handbookhttps://pastebin.com/XALkXkV0>Troves, Resources, Blogs, etc:http://pastebin.com/9fzM6128>Need a starter dungeon? Here's a curated collection:Comment too long. Click here to view the full text.
>>97219738Yeah, if you're doing it free and under the radar, but who's gonna spend a year+ reworking the PHB and DMG and then not be able to publish it and recoup any of the time and money lost? I mean somebody might, but that'd be pretty fuckin' saintly
Yeah yeah, I know it's 2e but one of players found this for free.
>>97220447Cool blogpost bro
>>97220459Thanks :DD
>>97219339Part of the AD&D appeal is precisely the monk-like dedication to parse rules from obscure musings from half-forgotten paragraphs in the DMG. OSRIC 3 was always going to be a betrayal of sorts, but I believe it's a needed one in a moment where the original PHB and DMG are available as PoD and retroclones such as OSE or Dragonslayer are slowly but surely evolving into AD&D-lite.
In my games, high level wizards turn to stone.
>>97216650I am not much of an anime or manga fan, but I did like how in the Soul Eater setting witches all have animal motives, or can turn into their respective animals — but there’s this one “witch” (…Blair) who is really just… a magical cat who can turn into a human. A cat cosplaying as a witch lol. Although who says cats can’t be witches?
>>97195417Looks like candy. What flavor?
>>97217899That’s cute
I thought moon magic was superior to star magic ?
>>97195417what system do you use?when's the last time you played?
Mobile Siege Platform EditionA thread for discussing the Star Wars franchise and its various media and tabletop games.Fantasy Flight Games’ X-Wing, Armada, and Legion>https://pastebin.com/9puqx1zeStar Wars Roleplaying Games (d6/d20/FFG)>https://pastebin.com/iUriRfaAOther FFG Star Wars tabletop (Imperial Assault, Destiny and the LCG)>http://pastebin.com/ZE4gn0yNOld links>https://pastebin.com/yUVx32wBComment too long. Click here to view the full text.
>>97221213
>>97220965Because the Mk.1 looked like this https://starwars.fandom.com/wiki/Torpedo_Sphere/Legends
>>97218669double revenge triggers suck, but Dooku would at least give you a revenge trigger of your own. The best list atm seems to be Riff/Grevious but I don't know how well it performs into double revenge as it is so killy. Ventress has god tier activations but doesnt really do anything outside of them unfortunately.
Finally saw this, it was basically the prequels if they were actually good
>>97220915Maybe you should stop installing mods without knowing what they do, Visas' class is jedi sentinel and will stay that way. Sith assassin is one of the player only prestige classes.
How do we fix Steampunk?
>>97219174If referencing and drawing inspiration counts as ripping things off, then yes, an AI can only rip things off, but by that logic, the same should be said of human beings. Art is built atop art.
>>97221835Tradition is by definition a living thing. It is cultural continuation, the passing down of cultural elements from one generation to the next. If such continuation doesn't exists anymore then we are not talking about tradition. We are talking about history.
>>97217321>go pray to Harry Potter, plebbitI pray to Odin. The true god-wizard.
>>97196423>>97196434Whereas cyberpunk was an aesthetic but also a social commentary on unrestrained hedonism/corporate greed and the consequences thereof, steampunk is just an aesthetic, which is why it's so hollow and why it mostly appeals to cosplayers. There's no substance so it's nebulous and vague, which makes it easier to get into but less poignant.>tl;dr it's shallow
>>97221874>steampunk is just an aestheticSteam punk deals with themes of rapid industrialization, colonialism, Victorian class structures, the impact of anachronistic advanced technologies, such as the "difference engine" would have on the world at large. Steam punk isn't just cyberpunk with brass googles it's a genre of alternative history, a fact people sadly forget.
What is the best system for playing a paraplegic fantasy adventurer?
>>972154905eThey have a 3pp officially promoted module where you for the cheap price of nothing become better than people with functional legs
>>97221198Eastoids make them hot. I unironically think that westoids would have gotten away with the social justice movement much longer if they kept the marquee characters conventionally cool and attractive.
>>97221926That's only part of the issue, token characters always feel forced and hamfisted because inherently are unless the whole thing is made with levity in mind or they're part of a joke. In the specific case d&d adventures aren't generic fantasyland escapades but are specifically and for the vast majority about outdoormanship, underworld delving and monster fighting, putting a guy in a conventional wheelchair there only evokes annoying, dragging scenarios, making the guy sit on an unconventional wheelchair (that offsets those inconveniences) makes the whole exercise moot. On the other hand having the cripple strapped to, for example, a dire wolf mount makes the whole experience potentially interesting balancing out the potential grievances.
>>97215592>geez, he raped your dog but it was like a 5min thing why are you still talking about it, just let it go if you don't mention it ever again everyone would forgot already why are you STILL talking about it, it was like 10 years ago? I didn't even remembered about the dog rape untill you mention it AGAIN geeeez
>>97217028Look it at this wayIf the rules says you can make a downie, BUT you don't have to talk like a downie, and everyone around you treats you normally (not like they would treat a downie), plus you have extra perks like "perpetual Rage", why wouldn't you play a downieThey want to play the gimp in a wheelchair precisely because they DON'T have to be a gimp in a wheelchair
Go To Church Edition>RPG Rulebookshttps://rentry.org/40kRPGLinks>Homebrew Collection (Feb 2025)https://rentry.org/40RPGHB>WANG/Imperium Maledictum Newshttps://cubicle7games.com/blog/warhammer-40k>Bestiary, armoury, weapon quality and NPC databasehttp://www.40krpgtools.com/>Dark Heresy 2e Character Creator:https://apps.ajott.io/dh2chargen/>General 40kRPG Encyclopediahttps://www.scholaprogenium.com/>Offline Combined Armory (v6.48.161023)Comment too long. Click here to view the full text.
Do the Skitarii have any martial arts? What if they developed some?
You know, I always find it odd that while Nurgle and Khorne have proper chaos space marines that represent them in the Khorne berserkers and plague marines, the same cannot be said about Slaanesh and Tzeentch. Like, shouldn’t Tzeentch marines should be something like a sorcerer unit, or a heavy mutant marine unit? And I don’t know what Slaanesh should have got to be honest
>>97221709I think so. Player 3 is foaming at the mouth for the chance to kill daemons and already delivered two IC rousing speeches. We got a "daemons could be here. With the warp, you can go anywhere you want" joke and we pretended we never started doing DW and were instead playing our other campaign.>>97221751They're all new players but one, a big fight against a greater daemon would've been too tough for their level, especially since no one would've had fun cause only the librarian is equipped to battle them effectively, and the main enemy are Nids.>did that test completely wrongThat's what I was going for, to be fair. Completely flip the expectations of how a normal test should go, hence offering players to pick a -20 penalty. The highest WP player failed his 90% chance to succeed, while the lower one passed his 18% twice, so the RNG was also tzeenchian. The reward for the room was a fate point, so they got that back as well, no "gotcha! you wasted resources on an illusion".
>>97221929Slaanesh does have his Noise Marines though, who are supposed to represent love for extreme stimuliTzeench has plenty of sorcerers serving him, which aren't relly a "unit" per se, but it would be hard to make one of them seeing how individualistic they tend to be. And rubric marines are associated with him, who are a resurt of sorcery
>>97221976I know that, but they don’t represent them well like how Khorne berserkers and plague marines represent Nurgle and Khorne. Like, which part of rubric marines scream Tzeentch? These automatons could well be Nurgle units considering how tough they are
>Brutus' Drivehttps://drive.google.com/drive/folders/0B1qb0_OLhDrDYVVpbllIREdOczg?resourcekey=0-m3LU1xaC5-PnnA0VLRfK9g>DriveAnon's Drivehttps://drive.google.com/drive/folders/1Cx7KoDkQa9qmDfJN9_CehZ0fxXEweKOu?usp=sharing>Jumpchain IRC Chathttp://kiwiirc.com/client/irc.rizon.net/?#JumpchainCYOA>Ruleshttp://pastebin.com/Gqj3iKyn>How to Jumpchainhttp://drive.google.com/file/d/0B1qb0_OLhDrDVDFBR2NpdG03S0U/viewComment too long. Click here to view the full text.
>>97217115I'm eagerly looking forward to all the FGO fanfics having to add a tag that they were made prior to this reveal
>>97216444She looks like she pissed herself.
We stan foid jumpers here bros.
>>97216715A Pokémon undergoes more deviant genetic expression between evolutions than all but the most extreme cases of gender dimorphism witnessed in humans. We've been on this path since the very beginning.
>>97220924And we SHIT ON Gohan, who will NEVER be a real woman.
So, now you need to decide. Do you close your eyes to what you've seen and go back to sleep? Or do you come with this psycho burnout and do the impossible against the unbelievable and keep the future at bay for another day? What's it going to be? In or out?Yeah? You dumb shit.>Thread Question:What conspiracy trope do you use the most and how mythos-adjacent do you make it?>Unofficial Resources:https://delta-green.neocities.org
>>97211142I like Iconoclasts setting, the middle east and central asia are pretty cool place for scenarios
>What name should we give to one of the primary antagonists>Uh let's just call him LupusBravo Detwiller
What's the best shotgun you've read from this year?Mite b the Moss Covered Arrowhead one, but that might just be a goof I like. It's a decent scenario, but making it stone age sidesteps a lot of the difficulty writing investigation and combat in modern games.What's the weirdest that's not shit?The Everyone Is John scenario is either good fun or a disaster damp squib at the table.
One of the most prolific 'writers' half the scenarios are bad is called lovecrafts cat herder and leddit does NOT like that.
>>97221949The Dog is good - simple notes and basic structure with some evocative optional stuff included.The one about the Hungarian Emperor coming back as zombie Napoleon would probably be cool if it was a full scenario instead of chopped up to fit the word limit.This new captcha is pretty good fun.