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File: sonichu.png (146 KB, 234x372)
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If true then how does one know what is too immature for one to draw at his age and what is fine to draw?
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>>7823920
Dunno nigga, ask Disney pros
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>>7828014
This, don Rosa is a carl barks fan boy
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>>7826448
>I feel old to draw edgy OCs
I think the crux is less that something is too childish to draw, but that you can approach it with too much immaturity. It's not cringe because it's an edgy OC, it's cringe because it's an adult with a child's worldview on what counts as edgy. Like how you can spot incels by how comically overglorified their approach sexual content is.

You can draw pictures of your favorite anime character all you want, but if you start writing barely comprehensible self-insert fan fiction about it, people should rightly start to question your mental health.
>>
>>7825114
What does it mean to be "mature"?
>>
No... Consider that adults are the ones who have to make childhood entertainment.

The general thread for Manga / manga-styled comic-making, manga-style illustration and related comic work. That said, everyone is welcome here.

Support each other and talk about your work or the work of others that excites you. Inking, character design, paneling / layout, writing, planning, and other discussions are all welcome.
Post resources, questions, in-progress pages, breakdowns of other works, etc. If a work is not yours, credit the maker (unless it's fucking obvious like a full page of One Piece or something).
Thanks to everyone for making /mmg/ a level-headed and helpful place. Remember, drawing and making comics and manga are difficult endeavors, and we're all in this struggle together.

Previous thread:>>7813024

Some resources:
/asg/, our stylistic sister-thread series for those focused more on illustration >>>/ic/asg

Books:
Understanding Comics
https://e-hentai.org/g/2042453/83e7da6ed0/
Making Comics

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>>7828692
Some western / indie publishers of Manga:

Saturday AM ( https://www.saturday-am.com/ )
> Digital indie magazine, seems to be on the up-and-up
> Open submissions for long-form series; also distributes series currently being published elsewhere.
> Regularly publishes one-shots, making it a good potential outlet for already-finished work.

Oni Press ( https://onipress.com/ )
> Technically indie, but at this point large enough by comic standards to be mentioned in the same breath as other publishers.

Antarctic Press ( https://antarctic-press.myshopify.com/ )
> Longtime large-indie publisher of OEL / manga-esque books.
> Seemingly taking submissions at present if https://antarctic-press.myshopify.com/pages/submissions is anything to go on.


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>>7828694
Other open comic publishers:

Dark Horse ( https://www.darkhorse.com )
>Dark Horse still welcomes your submissions, and all submissions will still be reviewed, just as they always have been.
>All unsolicited story/series proposals must have a full creative team on board. Writer-only proposals will not be reviewed.

Image comics ( https://imagecomics.com/ )
>Image Comics only publishes creator-owned material. They do not contract creators; they’re only interested in publishing original content for which you would retain all rights.
>Image Comics publishes creator-owned/creator-generated properties and THEY DON’T PAY PAGE RATES. Image takes a small flat fee off the books published, and it will be the responsibility of the creators to determine the division of the remaining pay between their creative team members.

Drawn and quarterly ( https://drawnandquarterly.com/ )
>Please email a low resolution PDF with at least 20 pages of comics and cover letter to submissions. Do not send dropbox links, scripts, or proposals. Please read our submissions FAQ.

Fantagraphics ( https://www.fantagraphics.com/ )

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>>7828695
/mmg/'s very own anon-led anthology: /ic/onography
https://discord.gg/QYnFBves7V
https://forms.gle/d3a2Cwwd44sJYyqv9
(Anthology project is defunct but the discord is alive)

Additional community added Resources:
Mangafonts: https://mangafonts.carrd.co/
Hiro Mashima YT: https://www.youtube.com/@mashimaCh/videos
Ganmo, a job listing board for manga assistant work: https://ganmo.j-comi.co.jp/posts

How (You) can help /mmg/:

> Know about a contest or a publishing opportunity? TAG THE OP and post a link.
> Have a new resource? TAG THE OP and link / mention it for inclusion.

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Previous thread >>7818774
>Link: https://dad.gallery
>Discord: You must have at least 14 submissions on DAD to join. Message vastian0988 on Discord for an invite.
>Found an issue with the site? Lost your streak and want to appeal? Please message the contact link at the bottom of the site instead of posting in the thread.
>Today's OP Banner Art from: Elli(no relation to Cobbeli(most likely(although...))) (https://dad.gallery/submissions/382778)

Rules:
>Draw every day (or your preferred frequency)
>Submit your work by 23:59:59 GMT
>Spend at least 30 minutes on each submission
>No loli or shota porn
>Miss a day and womp womp, you're back to zero, but just keep going!
>Maintain your streak and you too can become the LAST ARTIST STANDING!!
>Have fun!


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>>7828594
Not gonna deny it.
>>
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New captcha filtered me.
Post Work
>>
uyffuxk imxrealyxffikk hakk
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>>7828629
thred
bigge
er
>>
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>>7828212
man...

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Thread to study the adult male body. Post your art, discuss artists, and post resources related to the subject of cute guys and handsome men.

Some resources:
>English Youtube channel with tutorials about ikemen/anime boys:
https://www.youtube.com/user/SirKite92/videos
https://www.youtube.com/c/Dospordos/videos

Rules:
>Do not take the bait or derail. Don't be a sperg.
>Don't fight about different male body types, ikemen/twink/bara. Nobody cares.
>No femboy/trans/traps/futa. Go to /salt/ for that.
>No shota. Go to /lsg/ for that.
>No tits, no coochies, no female body ratio.
>Females are welcome so long as the image remains male-focused.
>Don't sperg if a feminine male (not femboy) is posted, ignore if it's not your cup of tea, keep in mind the nature of stylization and simplification in anime and cartoon art styles before you choose to derail the thread, though crit is welcome like always.

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>>7825468
Longer face/thicker jaw if you're not willing to shorten the hair, but reference of thinner males, both stylized and IRL, so that you can see how to apply proper sexual dimorphism to your figure would also help as well.
>>
>>7825468
Ditch the big anime girl eyes for one. Its making him look female the most. Also study people who draw really attractive males and compare them to what you're drawing.
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>>7825468
the size of the eyes, thickness of the neck, slope of the forehead and size of the mouth relative to the jaw are whats making it read as female.
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>>7817511
Try using perspective rulers , grids, and designing repeating elements such as railings and windows in flat view and then warping to make the spacing consistent. His clothing and figure is a bit awkward as well, so I can tell that you mostly do portraits
>>
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You have 25 seconds to convince me this is anything more than a picture of a girl, deserving no more attention or study than any other portrait of any other girl. (or woman.)
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>>7827018
>prejudice
That's literally why this picture is held in such high regards. It was painted by a famous person(Leonardo da Vinci), therefore holds higher value in the minds of the masses.
Had it been painted by a unknown and manage to survive to modern age, it would just be another renaissance painting.
>>
Idk I thought it was called the Moana Lisa for a while which I found rather funny
>>
>>7827005
Thats actually a self portrait of davinci the way he saw his true inward self. Thats why, davinci was trans. This is why this work is so important today.
>>
ML mogs it's contemporaries. If you can't tell, your eyes are fucked, your taste is trash, or you are just being contrarian (likely the case, when the art world and 4chang combine their enourmous retard levels)
>>
>>7827308
I guess most will know the raft by Gericault and the Venus de Milo or the Nike of Samothrace but might not know theyre in the Louvre.

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I know my art is good when it makes me hard enough, my boner is the best critic
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>>7825816
And if you keep drawing then you'll be able to consistently do good work.
>>
That's unironically based, this is the one feedback that really matters.
>>
>>7825816
i dont notice mistakes until after i post it
>>
>>7825812
No artists gets hard with their own art. Found the no-draw larper
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>>7825812
How do you even get over the embarasment of drawing smut?

HOW DO I FUCKING LEARN COLOR THEORY?
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>>7825528
Are we scared of values this days ?
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>>7828051
if you pick the exact colors and put them in the exact place as in the reference you just get the exact image in the reference. just find a non desaturated and mushy reference of which there are plenty for landscapes
>>
>>7828350
pyw
>>
what's wrong with color picking? every rendering and color guide I've come across so far recommend color picking when you're starting out
>>
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tried airbrush first time...

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Figure drawing is a fun and good way to get better at drawing humans.

Some free resources:

https://quickposes.com/en/gestures/timed
https://www.quickposes.com/en
http://reference.sketchdaily.net/en
https://quickposes.com/en/gestures/random
https://www.characterdesigns.com/non-nude-photo-index
https://www.lovelifedrawing.com/tutorials/
https://app.posemy.art/
https://line-of-action.com/practice-tools/hands-feet-practice
https://www.rkgk.org/

Might as well check the archives and active /ic/ threads for references:

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>>7828474
"i spend already 2 to 4 hours on the drawing, comparing and measuring and i think i gained a deeper understanding of the subject, than you did."

If that's the case show the evidence of that understanding you've gained with a drawing of this image.
Shouldn't be too hard.
>>
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>>7827523
Can you give us tips to make them look more fluid? We feel they look very stiff
>>
>>7828484
Holy sexo
>>
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:)
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>>7828612
I have adverse feelings about this image

Why did this kind of painterly, pulpy fantasy style just completely disappear? It exists from time to time in MtG cards but even those feel different.
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>>7828467
Changes in taste and style, though trends are often somewhat circular, so I suspect the overly simplified vector-ish art that's been popular as of recent will become less so, and we'll see a return of more detailed work that leans toward the more realistic.

However, AI throws a wrench in this circular system - a lot of AI images have a greasy realistic look to them, so I wouldn't be surprised if art trends lean more abstract because of this.
>>
>>7828467
Went from trad to digital is real answer.
>>
>>7828512
Why is simple & digital art more popular?
>>
>>7828564
because its quicker, easier and better food for the content monster
>>
>>7828564
What the anon above said, but also a lot of illustrations are made by graphic designers who have no drawing ability, so they're doing the best they can with the tools they know (vector) to do their illustrations, and usually within a strict deadline.

This is the main cause for the 'globohomo' style everyone loath these days; big tech billion dollar companies being too cheap to just hire an illustrator.
And through exposure, this style sort of gains an appreciation, so actual illustrators (talented and untalented) pick up aspects of it, or take it on full hog.

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>"What is /dbag/?"
A place where you can request or fulfill requests for brushes and other digital drawing assets regardless of the program.

>Publicly editable rentry for CSP assets.
https://rentry.org/CSP_materials
Feel free to contribute brushes you have purchased. Assets that have been deleted from the store are also welcome to be uploaded here.

>CSP assets store wishlist.
https://rentry.org/Brush_Wishlist

>"How do I request brushes?"
1.) Please check the CSP rentry and encoded external rentry first before requesting them in the thread.
2.) If they aren't there, then you should ask the thread.
3.) Post a link of the brushes you're requesting. It will make it faster for the anons interested in purchasing them for the thread.


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>>7828440
You can never truly delete them, not easily anyway. The brush tip and textures are still in the materials database. CSP really needs a "cleanup" button that wipes unused textures/tips from the DB.
>>
Here's TA PEN https://assets.clip-studio.com/en-us/detail?id=2230753
aHR0cHM6Ly9waXhlbGRyYWluLmNvbS91L01UZ1llcEJi

>>7828440
I've never noticed CSP startup taking any longer after importing hundreds of brushes compared to a fresh install on my system.
Someone correct me if i'm wrong but doesn't CSP only load the last used brush on startup and subsequent ones from your drive onto memory after selecting them? I always assumed the slight lag when selecting new brushes on fresh startup was because of this.

As for cleaning house you should first delete the brushes from your folder then go to Image Material>Brush select all(Shift+Left-Click top to bottom) and press delete and be sure to do it inside of CLIP STUDIO PAINT not CLIP STUDIO or you're not gonna have the prompt that asks you to save in-use materials for brushes and you'll end up deleting everything lol.
It'll be annoying and take a while to search for unused materials and you're gonna have to click "No" a bunch of times if you have a large library(crazy that there isn't a "No to all" option yet).
>>
>>7828538
Nta. I've been hoarding too much and my Celsys folder was around 170gb so been purging backup brush tools in the mats these last few days. It takes about 10 or 15 minutes for CSP to start up, lol. I think I'm down a couple dozen gigs after binning about 10k brush tools but still in the realm of 120gb.
But yeah it's miserable to purge. I'm doing the purging on a backup so I'm wondering if I should just export the brushes I do use regularly and start a fresh Celsys folder.
>>
>>7828538
Not the same anon, but adding that selecting the keyword "Created material" helps showing only downloaded/externally installed textures/tips, in case you don't want to remove default resources.
And something that really helps on the long run is moving out from the folder the tips/textures that are on use and put them together with the brush itself.
>>
>>7822851
Does anybody have some cool brush for paint tool sai 2? For lineart or painting

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Paypal has applied to be a bank. If it goes through, your account won’t get nuked for nsfw art anymore
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>>7828505
>is that a dead form of income now too?
it always has been. 99% of people won't use crypto to buy shit/commission. even if you do, you'll lose 30% of the money from fees anyway and it will lose value any second.
>>
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>>7828465
>Banks in the first world have to keep first worlders wealthy
>>
So is this good or bad for us first worlders?
>>
>>7828514
No effect. Paypal wants to become an industrial bank to lend money to american small business.
Irrelevant to normal people.
>>
>>7827800
>>7827902
>Furries and the enablers be like

You have to be physically japanese to make it look like this
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>>7827533
Thank you for trying and posting your work, well done.
I recommend flipping your canvas horizontally and reviewing your contours/alignments.
>>
>>7826842
Where did you learn about this? And why did you caption the image?
>>
>>7827889
Its the dudes aura frfr no cap ai is based gyaaat
>>
>>7827899
You don't really play slot. If she lifts her leg it just means the prompt somehow mentioned it or didn't put anything in the negatives.
And yeah it's based on the anime, but overall it's only based on single frames, so it could still be used in the future for simple scenes likes this and they would only have to draw a few frames when the scene switches.
>>
>>7826802
Nah, just skill issue

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>>US
>>skill ceiling: literally infinite
>>career ceiling: Riot senior or OnlyFans feet pics
>>health insurance? lol just don’t get sick
>>0 6 figures in 3 years if you’re good + live in LA
>>or 0 for 15 years in medical + art debt
>>one viral tweet = $100k/month
>>one ambulance ride = selling your tablet on eBay
>>difficulty: lottery with permadeath
>>daily life:
>>9–5 soul crusher get home collapse
>>portfolio blog live since 2021
>>last update: hand study

>>ASIA

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>>7824125
man, you blather shit, but maybe look up what 2nd world was and realize where it went after the Cold War (hint: not into the 3rd world)
>>
>>7828506
>Following the 1991 collapse of the Soviet Union, the political "Second World" effectively vanished, leading the "Third World" label to lose its original context and become almost exclusively an economic categorization
Silence, ESL zoomer
>>
>>7828506
Where would that be? Cuz it sure ain't the first world and second world is a defunct label.
>>
>>7828376
>Christian Western Civilization that built the american dream (New Deal - Marshall Plan) = "Communism"
>SATANIC UNREGULATED THEFT AND USURY = "Not Communism" (((:troll face:)))
Stop noticing anon, they don't like that.
>>
>>7828376
It's pretty easy to get a government stipend as a trad artist in Europe. My city even provides free personal studio spaces, but all of them are taken up by boomers.

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what do you think of these character designs?
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>>7825967

we have a winner
>>
>>7825208
>Happy couple
>Immediate angry reaction
Geg
>>
>>7821169
What's the 60/30/10 rule
>>
>>7828114
Try google.
>>
>>7828496
No

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Are there any reliable ways of getting paid as a freelance artist without having to divulge your identity to clients? I'm fine with letting the platform itself know obviously, just not every single person that commissions me (I'm doing SFW art)

I've read some articles claiming you can do it with Gumroad but I don't see any artists I follow actually using it that way so I'm skeptical
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>>7828279
patreon, open a tier that is "one time purchase" only and use that to sell commissions.
On your side: clients make the payment to patreon, not you, so they can't later refund the shit, and once patreon take their part, they leave the money open for you to retire.
On the client side: they are paying to patreon, so in their payment info it only says that is made to "patreon blablabla-patreon_page_name_", not your paypal email, not your real name, only your patreon page name, so they cant even know your email.
Is the best option, only downside is that patreon will take their part.

All of the other options... you must research that yourself because each country has his own things. In most of them paypal is the norm and they will see your email and real name if its a normal account, with a pro account i dont remember, i think they can't see your real name yes, but they will see your email.
For SFW only faggots care of identity because you want the most people to know you and if they can associate your art to your iamge is even more money, unless you dont want to pay your taxes. For nsfw it's only somewhat understandable specially for people that are making illegal shit, but most people use PayPal anyway.
So if you want the ultimate solution, Patreon, with one-time purchases, is the "shop" option they offer. This way, they only pay for one product (in this case, one commission) and they don't pay a subscription fee.
>>
>>7828279
>seller refuse to disclose their identity
This will open a floodgate for scammers and frauds. Businesses will have to reveal their identity in order to hold them accountable.
>>
>>7828279
i don't think USD country clients are willing to do transaction with some anonymous painter dude lmao
>>
>>7828279
I assume most middleman services like vgen or skeb don't give out your name
>>
>>7828403
Given the amount of twitter commissions go wrong, I don't think that's true.


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