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A place for those who are into ACKS or those curious about it and want to learn more about it.

A icebreaking question that's often needed.
>Those who backed Before All Others. Have you got a chance to try out any of the new classes and features yet and what were your favorites so far?
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>>
>>98027147
>This is bureaucracy manifest.
...You do know that when that guy says "this is democracy manifest" he's being sarcastic, right? That his point is that this is not, in fact, democracy manifest? And so when you say "this is bureaucracy manifest" you're implying that the rules are in fact simple and straightforward?

I only feel like I need to ask because in the past you've often shown a remarkable inability to understand indirect communication, implications etcetera.
>>
>>98027292
>that guy was sarcastic
>that means you have to be too, ha ha, i win i win
Jesus christ, no wonder you got banned.
>>
>>98027353
https://www.youtube.com/watch?v=tcIdnn7CN88
>>
>>98027353
I got banned? First I heard of it.

>that means you have to be too
No, on the contrary, as I said I figured you weren't being sarcastic, but maybe I was ironically too indirect in communicating that.

What I'm saying is that the way you express yourself implies a severe deficiency in understanding the communication styles of normal human beings, misappropriating idioms and failing to grasp implication and indirection.
>>
This is homosexuality manifest.

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What are your fetishes and how do you subtilty weave it into the game to normalize it?
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>>
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>Women wearing sensible and serious but fancy uniforms like those of 19th century European armies
It's not hard to fit into any given worldbuilding. It doesn't have to be uniforms, like in a late medieval thing women in (serious) armor covers the same gimmick.
>>
>>97997494
I wish I could play in your games.
>>
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>>98024432
That sounds like a lot of fun actually, very "local heroes doing good for the people" with the sex stuff being mostly side info. Good job.

>>98025550
A good addition to any game really, whether they're allies or evil.

>>98026640
Sounds like a good variety.
>>98023621
So I think the setup should be generic enough to be piloted by someone else in a pinch, but some customization to the user is expected especially when it comes to unique functions/custom modifications. But the main issue I can see is needing to continuously work a pole while trying to hit the afterburner. It needs to fire when I want it to, not 30 seconds after. Maybe some non-emergency functions or when it's on autopilot, that might be a more responsible way to stay in shape.

I think once you start describing how your setup is built for sex is stops being a tabletop game and becomes more of a game where you get topped on the table. There isn't even a game here right now. Do I need to convince everyone to play lancer and show up in costume or something? Maybe they'll do anime sci-i if I provide the snacks and drinks.
>>
>>97998388
Excellent idea.
>>
>>98000542
>110cm
Jesus Christ imagine

What the fuck is wrong with you niggas why has the thread been gone for 3 days edition

>>IF YOU ARE ASKING A QUESTION, PLEASE SPECIFY WHICH GAME YOU'RE PLAYING<<

Previous Thread: >>97802804

/pfg/ (pathfinder 1e) link repository: https://pastebin.com/RSt0rF0T
/p2g/ (pathfinder 2e) link repository: https://pastebin.com/1zySxwm3
/sfg/ (starfinder) link repository: https://pastebin.com/5yp9s2U3

>>CHECK THE SHARE THREAD FOR MATERIALS<<

TQ: Tell us about your last session, and/or what's coming up in your next one.
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>>
In a previous thread I asked if the style strikes (like sweep leg) from unchained monk that granted free maneuvers (but without bonuses) were worth it and people told me yes because free attempt...after trying for a while, provoking AoO, getting damaged so more penalty to the attempt, and failing... I wonder if people were trolling. Haven't managed even once to accomplish a maneuver using styles
>>
>>98026683
Last thread? Is there a language barrier at play here because people told you it wouldn't be very good. And the style strikes (yes, Leg Sweep too) specifically tells you that they don't provoke AoO.
>>
2e

One of my players wants to dual-wield two of the same weapon. But the system itself doesn't really support that. Would it be overkill to give the weapons Twin and another damage type?
>>
>>98027205
>But the system itself doesn't really support that.
What do you mean?
>Would it be overkill to give the weapons Twin and another damage type?
Regardless of the above question, this won't significantly harm balance. A boost to a playstyle that might(?) need it but it's worse than +1 die size and I wouldn't consider +1 die size to be gamebreaking at all.
>>
>>98027402
I meant that while you can dual-wield two daggers or whatever, there is no real point. It's just unnecessarily nerfing yourself over wielding two weapons with minimal trait overlap.

Tell me why you love Old School Revival/Renaissance/Resurrection/Rewind/Return/Remix/Retribution/Redeployment/Riff/RelaxDontDoIt games. That's including all D&Ds before 3e and any games based off of them.

And if you actually hate them, lets talk things out. There's more to the OSR than just licking Gygax's corpse to try and get some salt out of it. Maybe it's just there's not an OSR game for you, but even so I think there's some good wisdom that can be found in the OSR, an exploration of where games came from that can help where they're going.

>TQ
>What's the worst puzzle/trap you've ever seen, and why is it almost certainly from the Tomb of Horrors?
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>>
>>98027000
The funny thing is Gygax really wanted it to be a uniform game, he just completely failed at making it one.

This was particularly noticeable during tournaments, which Gygax thought were going to always be a really big deal for D&D, like how tournaments were a big deal for war games.

But, even with trained DMs, and a further team of judges acting as final interpreters, there still was too much variance and tournaments never became more than a curiosity at conventions.
>>
>>98027134
It often feels to me that he didn't actually understand his own game often enough. He made a thing, and he thought it would be used one way And folks used it differently then he intended
>>
>he's now spooling out his old rote "Gygax was a stupid tournamentfag" pasta that he's already posted dozens of times
kek, the predictability
but sure yeah, I bet you wanted a space for sincere discussions and aren't just trying to derail /osrg/ out of assrage right?
>>
>>98026567
I meant that towards OP and whoever is making all of these not-/osrg/ threads.
>>
>>98027365
ooooh, good.

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>List Builder & Rules
https://sc.starcraft-tmg.com/

>Tactica (WIP)
https://1d6chan.miraheze.org/wiki/StarCraft:_Tabletop_Miniatures_Game/Tactics

>Sprues and instructions
https://starcraft-tmg.com/downloads

>How-to-Play
https://www.youtube.com/watch?v=EDBsIPVIOHw&t=3s

>Art of War Battle Report
https://www.youtube.com/watch?v=IR4tT_UTlBc


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>>98026631
>Another tmg based on a popular RTS

>Most Possible thing
Warcraft tmg or even Diablo skirmish tmg game
>Other Realistic take
A Command & Conquer tmg, game doesnt matter much
>Dream tmg
A Rise of Legends tmg, with the three races plus the planned-but-cut one would make me instantly a paypig.
>>
>>98026950
>Command & Conquer
GIVE ME PLASTIC BROTHERHOOD OF NOD MODELS YOU FUCKS AND I WILL GLADLY BANKRUPT MYSELF!!!!!!!!
>>
>>98026631
They should totally do an Age of Empires or Mythology one, rife with all of its Hollywood history and reusing all the same models for each civ.
>>
>>98026950
I doubt that it's anything from Blizz, especially Diablo wouldn't work as TMG. It's more of a board game IP.
They mentioned some AMAs ago that they are pretty big IPs, triple A and refused to say what genre they are because we could guess what it is.
C&C is the most realistic one for me, seems like something Jarek would be a fan of.
>>
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>>98026950
Hear me out...

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The /btg/ is dead! Long live the /btg/!

Badass Battle Armor Edition

Previous Thread: >>>>>97984645

================================
>BattleTech Introductory Guide & PDFs
https://battletech.com/qsr/

>Rookie Guides
https://tinyurl com/ydtr589e
https://pastebin.com/HZvGKuGx
https://files.catbox.moe/l1gjfi.jpg


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>>
I am a noob who has only ever played Succession Wars era. Am aware of Clan Invasion concept thru videogames but after that I got no clue. Met someone who wants to play IlClan era.

What are the most important things I should know in going all the way from 3025 to 3151
>>
>>98027272
Everything feels a lot more fragile when everything is running around with double heat sinks and pulse lasers. Light mechs kind of suck because of this.
A SW awesome is almost heat neutral with three PPCs, a hellstar is heat neutral with four ERPPCs.
>>
>>98027272
Katherine Steiner-Davion ruins everything
>>
>>98027330
Aw man. But light mechs are so fun...
Sounds like you just kill each other at range without even having to get close? Is maneuvering still a big deal?
>>
>>98027362
Maneuvering is still important and the proliferation of XL and light engines means mechs are generally faster but the higher average speed does not fully counteract the higher average damage output.

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BGG
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Any anons funded COMAO? Thought about it for a bit, might fill the niche of not being overly autistic games like Red Storm and being a 2-player game (unlike the leader series) about duking it out in a modern-day battlefield, but in the end I hate kickstarters. Anyone maybe has similar suggestions to that?
>>
>>98023062
Magna Grecia
Medina
Metropolys
>>
Blue Moon Legends vs Summoner Wars

Metropolys vs Skyrise

Santiago vs The Estates
>>
>>98027346
Summoner Wars (if 2nd ed, if 1st ed, Blue Moon Legends)
Dont know
The Estates
>>
>>98027346
I didn't much care for Summoner Wars tbqh, but I was really underwhelmed with Blue moon legends. Suprisingly so. I can see how it wants you to play the same matchup a lot to become competent with a single faction, but I did not enjoy the way there. Seems like you'd need to play the same matchup at least 10x against the same person before you even begin to play the game as intended. I can get to the point way quicker. So summoner wars it is I guess

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Mother's Day edition

>Previously in the Mortal Realms:
>>98008203

>Official AoS website:
https://www.ageofsigmar.com

>Downloads, Rules Errata, and FAQs:
https://www.warhammer-community.com/warhammer-age-of-sigmar-downloads/

>Tools
https://runebrush.pa-sy.com/warscroll/

>Anvil of Apotheosis hero creator:

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>>98027151
>beasts
literally not an army
>>
>>98026869
I'd put Khorne after IDK but just barely.
>>
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Finished these sloven knights

not sure what to do now. My 3d printer has been acting up so I either figure out what's wrong with it and print a Gnarlmaw or I finish building the new Festus and maybe get started on that.
>>
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>>98027370
>>
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>>98027375
>>98027370

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Just firing in all directions nobody aiming edition

Previous Thread:
>>97628410

Check out here for useful links and a catalogue of relevant miniatures retailers:
https://pastebin.com/nnNqqFLn

The Rogue Trader magazine article compilation:
https://mega.nz/file/C4oSnArA#sA2O_7V6OnhZCOLCf0Sba1KW_wao3pZvc6IUmlHvpsk
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>>98021602
Dual powerfist and MKV is a great look.
>>
>>98021602
Holy kino
>>
>>9802253
>>98022765
Combining the RTB01 and 2E powerfists so flawlessly. The insane NMM gold shoulder pad rims that reflect the red of their weapons appropriately. The fucking thumb reflection on the power axe. Flawless white. Jes Goodwin sculpts.
Golden Demon painting peaked here.
>>
>>98023270
Don't miss the studs on the rightmost chainsword, painted to look like gemstones, pure sex.
>>

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Did he know the tidal wave he would unleash?
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>>98026668
>Newer posters aren't any less "constructive,"
Newer posters are absolutely less constructive. There's a reason this board hasn't created anything of interest to anyone for years and years.
>>
>>98027131
Well, for starters, because nazimod banned our core creative users and they fucked off places besides 4chan.

You do occasionally see someone standing up a new system here and soliciting input, but nowhere near as frequently as before.
>>
>>98008565
>If you aren't discussing a specific game, your post isn't on topic. Pretty straightforward.
Uh, yes it is? This "only talking about SPECIFIC TTRPGs counts" thing is literally something you just made up. It's called /traditional game/. If somebody asks what are the best hacking rules that's not a specific TTRPG; same if they ask what people do with their elves, or their magic, or their robots. It's all traditional games related, and therefore on topic.
>>
>>98018645
>Did the Warp exist in 1945 USSR? Did it? Did the soviet soldiers raping German women en masse fall to chaos and cause daemon incursion into our reality?
Well, in the Warhammer 40k universe, yes, the Warp always existed. It's not actually waiting for five people to commit a crime at which point it instantly eats the planet, that's why you can have forgotten planets where the locals are all a bunch of pagan weirdos and nothing in particular happens to them, why the Tau can control an interstellar despite halfway not believing in Warp demons, etc.
>>
>>98026652
Then it turns out people don't like quests, in general, as much as they liked the one or two quests they followed.

>>98026655
Look when /qst/ was made.
>04/28/16
It's almost entirely incidental that /qst/ flopped the way it did. The GG exodus and the overwhelming wave of election tourists first saw all of /tg/s oldfags leave, followed by the general userbase being replaced by redditors, shills, culture warriors, and so on. The people who wrote the biggest, longest running quests fucked off a decade ago.

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What was the point of no return for this? Was it The Forge? Was it Critical Roll? Was it Roll20? Was it Amber Diceless? I really am just curious where this "change" really came from.
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>>
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>>98016876
>I want things to be my way
>But I won't commit to GMing
>Or even cultivating the group itself
You deserve everything you get, then.

>>98024302
>Being a thirdie this much
>Trying this hard to sound involved
Here, grab a (You), for the effort
>>
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>>98024849
>Faggot still not getting the memo the only space to play TTRPG is your own table
>>
>>98009137
What's the idea of games having been crunchier in the 70s than now based on? It's the OSR-type crowd that likes to talk about "rulings, not rules" and all that, while Pathfinder 2E or Exalted 3E are modern games that definitely aren't low-crunch. I think the heyday of crunchy games was probably in the 00s, but there's more than rules-lite narrative games being made today - and, of course, not all narrative games are rules-lite.
>>
>>98009137
I don't see the point in making games last 8 hours per session because you have to calculate the damage reduction every swing due to tendon damage on your right wrist you suffered from a poisoned dagger scrape six sessions prior. The point of a game is to have fun, you know.
>>
>>98027177
No not really.
>Well that's because you don't talk to people
I do but Ok. Who do I talk to?
>You gotta get into a hobby (like ttrpgs)
I'm already in those groups. They only want to play the newest edition and I don't.
(You) Are here

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Fantasy be like:
"humans are le neutral aligmnent race xd"

real life:
"humans are chaotic and maybe evil race may God have mercy on our souls when we die as were born with sin"

how do you reply without sounding angry? were just orcs that have slightly more IQ
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>>
>>98023173
1. Excluding and hunting jws, which were hardcore German nationalists and were fighting in WW1
2. Doing a two front war and not consilidating what you conquered
3. Thinking he is a top general and ordering what his generals have to do, which destroyed his army and he lost
>>
>>98026347
They do the same shit on Reddit
>>
>>98004365
>how do you reply without sounding angry?
What system/setting?
>>
>>98004381
>Screaming into the void just attracts carnivores.
I mean, most things on the planet keep the fuck away from humans if they can.
Possibly some genetic memory of humanity's penchant for disproportionate reprisals (a wolf kills a kid, humans kill all wolves)..
>>
>>98004365
>humans are chaotic and maybe evil race
Humans are self-preserving and greedy race. Any race that has to struggle to survive inherently is a resource-hungry and self-preserving race. Elves can afford to be holier-than-thou only because they don't have to worry about hunger and danger. Meanwhile a peasant is only one bad harvest away from death by starvation.

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Tell us about your character. Their backstory, what they did last session, their goals, so on. Just talk about your character.

GMs, tell us about an NPC you like. Maybe they have a secret you're excited for your players to uncover. Maybe you just have fun doing their voice or personality. Tell us.

Post art if you can.
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>>98019287
He sounds like an asshole. Good job Anon.

>>98019423
My only knowledge of Dragon Ball comes from Denzel Curry lyrics. Is this game anything like that?

>>98023813
I like a character with humble origins.

>Mythras
I heard about this game a while ago and thought about giving it a try. How is it compared to others you've played?

>>98024271
Sounds fun as Hell, I love incorporating gods/deities in My games too, both with My characters and as a GM. I feel like it adds a lot.
>>
>>98024392
>Sounds fun as Hell,
It is. The DM is the GOAT too.

>I love incorporating gods/deities in My games too, both with My characters and as a GM. I feel like it adds a lot.
The gods and their death are specially relevant in this setting.
For one, they sacrificed themselves to seal this cosmic force in the setting's main planet and transport all life from that planet into a new celestial body (the seventh moon).
Their bodies fell onto this new moon, creating a supernatural desert that's basically radioactive, and their "bones" (maybe literal, maybe not) became this material that some use to make not-magic items that are wholly incompatible with regular magic.
Also, some mortals started manifesting a "divine spark, with some of these spark havers claiming that they can ascend to godhood.
There are lots of in world interpretations of all of this too, which is dope. My character for example is a sort of maverick that goes against the grain and doesn't believe that the gods are dead, just shattered and and maybe in a sort of semi-stupor for reasons.
The Cleric my character was sent to retrieve (the party was carrying his head) is a spark holder, and so are some of our party members.
In gameplay terms, instead of having Action Points, they can perform a literal miracle once.
>>
>>98024392
Mythras has been fun, I haven't played many other games, but it's far better than dnd for the stuff I want.
It can be pretty intimitating, but it's pretty simple once you get into it.
>>
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>>98024744
I'm only vaguely familiar with 3.5 because of My coarse understanding of PF1e, miracles are like a wish right? This setting sounds awesome, man. I might steal a couple ideas.

>>98026765
IIRC there's a system for targeting and hitting specific limbs right? That's something I've seen 5e players try to homebrew forever and it just never works.
>>
>>98026989
Yep, you roll a d20 to determine the hit location. After watching me,myseld and die, I've just lookes at the ones of my d100 to get the limb location.

Post Werewolves. Discuss them if you wish.

previous thread: >>97902122
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>>
>>98027018
Werewolf, not werecrackhead
>>
>>98027018
>People like them beefy for some weird reason.
It's because werewolves attract a ton of homosexual zoophiles who fantasize about getting fucked in the ass by a dog
>>
>>98024870
Get invited to a family dinner, when at the dinner table all the food is meat as the man of the house is a hunter who seems too addicted to eating meat all of a sudden before transforming into a werewolf when somebody accidentally cuts themselves and the smell of blood is in the air or something along those ideas

Also that image is freaky even more when I just realised the fake pink nails....would
>>
>>98027238
Literally any animal looks ripped in these anatomical diagrams where they remove their bodyfat layer and only leave the muscle
Actual wolves have like 90% of their muscle mass in their neck and back with their arms and legs being proportionally spindly so a "correct" muscular werewolf would have Schwarzenegger tier traps and that's it
>>
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>>98027338
You forget that the werewolf combines human and wolf musculature.

Draft Cube edition

Here is a thread to discuss trading card games other than the big three.
>Build Divide
>Force of Will
>Final Fantasy TCG
>DBZ CCG
>Wixoss
>Keyforge
>Gundam
>Legend of the 5 Rings (L5R)
>Digimon
>Flesh and Blood
>Gate Ruler
>Battle Spirits

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>>
>>98026586
What was wrong with Elevation? I've just checked my shelf and that's the last thing I bought, I played a few kitchen table games and didn't notice anything spectacularly wrong? Is it problems with the competitive level of play?
>>
>>98026630
I guess mainly at competitive level yeah, but if you want to play "juiced" decks at all there isn't much on offer
>>
>>98026630
you wouldn't notice anything playing kitchen table. anon was referring to a bunch of bans needed because of a couple decks that were running tournaments.
>>
>>97986444
I actively play in competitive Gundam tournaments and every player include me in the last 3 months has elected to go first.

Reasons: 1) always 1 card ahead = sees more cards for combos (2) real resource = better aggro

There was a time when going second was preferred, but that has changed.
>>
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Top 32 at barcelona regionals.
>15 p enel
>6 uy nami
>4 ru ace
>2 g mihawk
>1 ru lucy
>1 g bonney
>1 u jinbe
>1 rg luffy
>1 b crocodile
Finals between P Enel and B Crocodile going on right now.


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